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Enchant Progression/Physical/2H: Difference between revisions

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<!---->{{GuidePrefixBox
<!---->{{GuidePrefixBox
<!---->|Prefix Rows=
<!---->|Prefix Rows=
<!------->{{GuidePrefixBox/Row
<!------->|Progression Tier= orange
<!------->|Enchant Name= Siege<br>[ LNC ]
<!------->|Effects =
<!------->{{EnchantInfoBox/Effects|+/-= +|Effect= +1 Pierce <br> Max Dmg +6~14 )}}
<!------->|Notes = Drops from the Ifrit giant field boss.
<!------->}}
<!------->
<!------->{{GuidePrefixBox/Row
<!------->{{GuidePrefixBox/Row
<!------->|Progression Tier= orange
<!------->|Progression Tier= orange
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<!------->|Effects =
<!------->|Effects =
<!------->{{EnchantInfoBox/Effects|+/-= +|Effect= Str +55<br>( Max Dmg +22 )}}
<!------->{{EnchantInfoBox/Effects|+/-= +|Effect= Str +55<br>( Max Dmg +22 )}}
<!------->|Notes = Comes from the Forgotten Waterway. 20 Strength is locked behind Final Hit, so Elves and Giants should avoid this enchant, along with non-Close Combat weapons.
<!------->|Notes = Comes from the Forgotten Waterway. 20 Strength is locked behind Final Hit so not the best option for Elves/Giants. It also has -30 Dexterity, so it is better for Close Combat weapons.
<!------->}}
<!------->}}
<!------->
<!------->
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<!------->|Effects =
<!------->|Effects =
<!------->{{EnchantInfoBox/Effects|+/-= +|Effect= Max Dmg +20}}
<!------->{{EnchantInfoBox/Effects|+/-= +|Effect= Max Dmg +20}}
<!------->|Notes = A rare drop from the Lich in Peaca Normal and the Forgotten Waterway.
<!------->|Notes = A rare drop from the Arc lich Field Boss or an extremely rare drop from the Lich in Peaca Normal and the Forgotten Waterway. It lowers your HP by 100 ( HP -100 ), so keep that in mind.
<!------->}}
<!------->}}
<!------->
<!------->
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<!------->|Enchant Name= Fist<br>[ FTR ]
<!------->|Enchant Name= Fist<br>[ FTR ]
<!------->|Effects =
<!------->|Effects =
<!------->{{EnchantInfoBox/Effects|+/-= +|Effect= Will +38 ~ 55<br>( Max Dmg +12.67 ~ 18.33 )}}
<!------->{{EnchantInfoBox/Effects|+/-= +|Effect= Will<br>+38 ~ 55<br>( Max Dmg +12.67 ~ 18.33 )}}
<!------->|Notes = Comes from Albey Amber's end chest.
<!------->|Notes = Comes from Albey Amber's end chest.
<!------->}}
<!------->
<!------->{{GuidePrefixBox/Row
<!------->|Progression Tier= purple
<!------->|Enchant Name= Carnivore
<!------->|Effects =
<!------->{{EnchantInfoBox/Effects|+/-= +|Effect= Max Dmg +18}}
<!------->|Notes = Drops from Elizabeth field boss. Comes at the cost of Will -25.
<!------->}}
<!------->}}
<!------->
<!------->
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<!------->|Effects =
<!------->|Effects =
<!------->{{EnchantInfoBox/Effects|+/-= +|Effect= Max Dmg +16}}
<!------->{{EnchantInfoBox/Effects|+/-= +|Effect= Max Dmg +16}}
<!------->|Notes = Comes from Ciar Normal Hardmode.
<!------->|Notes = Comes from Ciar Normal Hardmode. Lowers Protection by 4
<!------->}}
<!------->}}
<!---->}}
<!---->}}
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<!------->{{GuideSuffixBox/Row
<!------->{{GuideSuffixBox/Row
<!------->|Progression Tier= orange
<!------->|Progression Tier= orange
<!------->|Enchant Name= Crocodile<br>[ G ]<br>[ 2H CC ]
<!------->|Enchant Name= Medal<br>[ LNC ]
<!------->|Effects =
<!------->{{EnchantInfoBox/Effects|+/-= +|Effect= +1 Pierce <br> Max Dmg +10~18 )}}
<!------->|Notes = Comes from Elizabeth field boss. Also gives +6% Crit & +16 Min.
<!------->}}
<!------->
<!------->{{GuideSuffixBox/Row
<!------->|Progression Tier= orange
<!------->|Enchant Name= Crocodile<br>[ H/G ]<br>[ 2H CC ]
<!------->|Effects =
<!------->|Effects =
<!------->{{EnchantInfoBox/Effects|+/-= +|Effect= Max Dmg +37<br>( Max Dmg +29 + Str +20 )}}
<!------->{{EnchantInfoBox/Effects|+/-= +|Effect= Max Dmg +37<br>( Max Dmg +29 + Str +20 )}}
<!------->|Notes = Comes from Shadow Cast City Hard and Elite. The 20 strength is only available to Giants, since allying with Giants is not possible currently. Worth 33 max for dual guns.  
<!------->|Notes = Comes from Shadow Cast City Hard and Elite. The 20 strength is only available to Humans and Giants, since allying with Giants is not possible for elves. Worth 33 max for dual guns.  
<!------->}}
<!------->}}
<!------->
<!------->
<!------->{{GuideSuffixBox/Row
<!------->{{GuideSuffixBox/Row
<!------->|Progression Tier= orange
<!------->|Progression Tier= orange
<!------->|Enchant Name= Crocodile<br>[ H/E ]<br>[ -CC ]
<!------->|Enchant Name= Crocodile<br>[ E ]<br>[ -CC ]
<!------->|Effects =
<!------->|Effects =
<!------->{{EnchantInfoBox/Effects|+/-= +|Effect= Max Dmg +29}}
<!------->{{EnchantInfoBox/Effects|+/-= +|Effect= Max Dmg +29}}
<!------->|Notes = Comes from Shadow Cast City Hard and Elite. The 20 strength is only available to Giants, since allying with Giants is not possible currently. Worth 33 max for dual guns.  
<!------->|Notes = Comes from Shadow Cast City Hard and Elite.
<!------->}}
<!------->
<!------->{{GuideSuffixBox/Row
<!------->|Progression Tier= orange
<!------->|Enchant Name= Heavy Punch<br>[ FTR ]
<!------->|Effects =
<!------->{{EnchantInfoBox/Effects|+/-= +|Effect= Max Dmg +17 ~ 26.6<br>( Max Dmg +13 ~ 20 + Will +12 ~ 20 )}}
<!------->|Notes = Comes from Sulfur Spider; only elite confirmed thusfar. Also provides an additional +10% Crit.
<!------->}}
<!------->}}
<!------->
<!------->
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<!------->|Enchant Name= Destruction
<!------->|Enchant Name= Destruction
<!------->|Effects =
<!------->|Effects =
<!------->{{EnchantInfoBox/Effects|+/-= +|Effect= Max Dmg + 15 ~ 26}}
<!------->{{EnchantInfoBox/Effects|+/-= +|Effect= Max Dmg<br>+15 ~ 26}}
<!------->|Notes = Comes from Rundal Siren Hardmode.
<!------->|Notes = Comes from Rundal Siren Hardmode.
<!------->}}
<!------->}}
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<!------->{{EnchantInfoBox/Effects|+/-= +|Effect= Max Dmg +24}}
<!------->{{EnchantInfoBox/Effects|+/-= +|Effect= Max Dmg +24}}
<!------->|Notes = Comes from the Forgotten Waterway. Subtracts Will, so it's not ideal for fighters.
<!------->|Notes = Comes from the Forgotten Waterway. Subtracts Will, so it's not ideal for fighters.
<!------->}}
<!------->
<!------->{{GuideSuffixBox/Row
<!------->|Progression Tier= blue
<!------->|Enchant Name= Rough
<!------->|Effects =
<!------->{{EnchantInfoBox/Effects|+/-= +|Effect= Max Dmg +22}}
<!------->|Notes = Drops from Prairie Dragon pre-enchanted into a Dragon Blade and Desert Dragon on a Wood Atatl.
<!------->}}
<!------->}}
<!------->
<!------->

Latest revision as of 21:09, 2 August 2026

Prefix Suffix
Enchant Effect Notes
Siege
[ LNC ]
+1 Pierce
Max Dmg +6~14 )
Drops from the Ifrit giant field boss.
Lich
[ H ]
[ 2H CC ]
Str +55
( Max Dmg +22 )
Comes from the Forgotten Waterway. 20 Strength is locked behind Final Hit so not the best option for Elves/Giants. It also has -30 Dexterity, so it is better for Close Combat weapons.
Demi Lich Max Dmg +20 A rare drop from the Arc lich Field Boss or an extremely rare drop from the Lich in Peaca Normal and the Forgotten Waterway. It lowers your HP by 100 ( HP -100 ), so keep that in mind.
Fist
[ FTR ]
Will
+38 ~ 55
( Max Dmg +12.67 ~ 18.33 )
Comes from Albey Amber's end chest.
Carnivore Max Dmg +18 Drops from Elizabeth field boss. Comes at the cost of Will -25.
Untamed Max Dmg +16 Comes from Ciar Normal Hardmode. Lowers Protection by 4
Enchant Effect Notes
Medal
[ LNC ]
+1 Pierce
Max Dmg +10~18 )
Comes from Elizabeth field boss. Also gives +6% Crit & +16 Min.
Crocodile
[ H/G ]
[ 2H CC ]
Max Dmg +37
( Max Dmg +29 + Str +20 )
Comes from Shadow Cast City Hard and Elite. The 20 strength is only available to Humans and Giants, since allying with Giants is not possible for elves. Worth 33 max for dual guns.
Crocodile
[ E ]
[ -CC ]
Max Dmg +29 Comes from Shadow Cast City Hard and Elite.
Heavy Punch
[ FTR ]
Max Dmg +17 ~ 26.6
( Max Dmg +13 ~ 20 + Will +12 ~ 20 )
Comes from Sulfur Spider; only elite confirmed thusfar. Also provides an additional +10% Crit.
Destruction Max Dmg
+15 ~ 26
Comes from Rundal Siren Hardmode.
Fierce
[ -FTR ]
Max Dmg +24 Comes from the Forgotten Waterway. Subtracts Will, so it's not ideal for fighters.
Rough Max Dmg +22 Drops from Prairie Dragon pre-enchanted into a Dragon Blade and Desert Dragon on a Wood Atatl.
Violent
[ FTR ]
Max Dmg +20 Comes from Albey Amber's end chest and Kamaitachi's Domain.