Herbs: Difference between revisions

From Auranogi
(Added known fixed herb spawns.)
(Redirected page to Herbalism#Herbs)
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This is a rudimentary table of herb spawn rates in dungeons, based on data from official servers. As a result, it may not be accurate if spawn rates are modified from the vanilla game. The spawn rates shown here are determined solely by the difficulty name (eg. Ciar Normal and Peaca Normal are both treated as "normal" dungeons.)
#REDIRECT [[Herbalism#Herbs]]
 
{| class="wikitable sortable"
|+ Dungeon Herb Spawn Rates
|-
! Difficulty !! Base Herb !! Bloody Herb !! Sunlight Herb !! Mana Herb !! Golden Herb !! Antidote Herb !! Poison Herb !! Mandrake
|-
| '''Normal''' || 70% || 7% || 3% || 10% || 7% || 0% || 0% || 3%
|-
| '''Basic''' || 50% || 15% || 12% || 10% || 8% || 0% || 0% || 5%
|-
| '''Intermediate [HM Normal]''' || 30% || 15% || 15% || 12% || 8% || 6% || 4% || 10%
|-
| '''Advanced [HM Basic]''' || 30% || 2% || 22% || 12% || 10% || 12% || 8% || 4%
|-
| '''HM Intermediate''' || 23% || 15% || 11% || 13% || 11% || 13% || 9% || 5%
|-
| '''HM Advanced''' || 16% || 16% || 12% || 14% || 12% || 14% || 10% || 6%
|}
 
'''Notable exceptions'''
 
* Certain dungeons have herb rooms with fixed spawns.
* Custom dungeons may have different spawn rates.
* Dungeons default to the Normal spawn rates if it's not configured otherwise (eg. Some RPs, Mainstream, or otherwise non-standard dungeons.)
 
= Fixed spawns =
 
The following dungeons have herb patches with predetermined herb spawns. These are not guaranteed to spawn (though often are)
 
* '''Peaca Normal'''
** White Herb / Golden Herb rooms on floor 3
* '''Peaca Basic'''
** White Herb rooms on floor ??? (final floor?)
* '''Coil Basic'''
** White Herb room on floor 3
** Antidote Herb Patches spawn as part of a hallway puzzle.
* '''Ciar Anniversary Intermediate & Advanced'''
** Mandrake / Poison Herb rooms on floor 3
* '''Mysterious Imp Forest'''
** Antidote Herb Patches spawn as part of a hallway puzzle.

Latest revision as of 03:03, 4 September 2023

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