Albey Mystic Amber Dungeon: Difference between revisions

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Albey Amber is a custom dungeon that contains a large variety of monsters, with different monsters each floor. The end of each floor is also guarded by a powerful guardian, each floor gets progressively harder, and it contains 6 floors.
:''For other difficulties of this dungeon, see [[Albey Dungeon]].
:''For other dungeons, see [[Dungeons]].''
{{DungeonInfoBox
|Image        =


Coins are rewarded with each room cleared. Amount of coins earned is equal to the floor you are on.
|DropItem    = [[File:Mystic Pearl.png|link=Dungeon Pass]]
Defeating the floor's guardian rewards coins equal to the floor number x 10, as well as granting bonus exp for the party.
|FloorNumber  = 6
|VisibleFloors= 0
|TreasureRooms= Yes
|HallwayChests= No
|PartyCount  = 1 ~ 8
 
|Fountains    = No
|Tiro        = No
 
|HerbAppear  = No
|BaseHerb    =
|BloodyHerb  =
|SunlightHerb =
|ManaHerb    =
|WhiteHerb    =
|GoldHerb    =
|AntidoteHerb =
|PoisonHerb  =
|MandrakeHerb =
 
|OreAppear    = No
|RegularOre  = No
|GoldORE      = No
|MythrilOre  = No
|SpiritOre    = No
}}
 
{{Quote|This power reminds me of the Fomors... Could this energy be linked to the other world?}}
 
== General Information ==
''Albey Mystic Amber Dungeon is a newly discovered variant of [[mww:Albey Dungeon|Albey Dungeon]]. Linked to the beautiful [[mww:Mystic Pearl|Mystic Pearls]] that can be found on [[mww:Nekojima|Nekojima]]'s shores, this dungeon has caught the eye [[Kohaku]], a human who asks for the player's assistance in their research once the player receives a [[mww:Mystic Pearl|Mystic Pearl]]. Waiting inside the dungeon are many powerful amber-colored variants of creatures found throughout Erinn, some familiar and some not. Do you have what it takes to explore its golden depths?''
<br><br>
 
'''Albey Mystic Amber Dungeon''', also known as '''Albey Amber''', is a lengthy dungeon consisting of '''''six''''' floors, filled with a large variety of monsters, with the enemy variety and difficulty increasing on each floor. Additionally, the last room of each floor is guarded by powerful guardian monsters. Newer players are encouraged to run this dungeon in a party due to its length and difficulty.
<br><br>
Unique to Albey Amber is the reward system of '''[[Mystical Amber Coin]]s.''' Each room cleared awards all players present within the dungeon with a coin amount equal to the floor number they are on (requires some testing for players on separate floors). Additionally, once a floor's guardian has been defeated, the party will be awarded with a coin amount equal to the floor number x 10 as well as bonus experience. The bonus experience reward increases with each floor. [[Mystical Amber Coin]]s can be exchanged with [[Kohaku]] for various rewards, including dyes, clothing, and more.


== Gaining Access ==
== Gaining Access ==


To gain access you need to obtain a [[Mystic Pearl]], foxes and spiders in [[Chisai Mine]] can drop them, or you can fish in [[Abb Neagh]] or [[Nekojima]] for them.
To access Albey Amber, players are required to obtain a [[Mystic Pearl]]. These pearls will be used as the drop item for the dungeon, but will additionally start the ''[[Albey Mystic Amber Quest Line]]'' once the player has received one in their inventory for the first time. Though [[Kohaku]] mentions having to fish for one on [[mww:Nekojima|Nekojima]], players can receive the pearl in any fashion to start the quest line.
Once you obtain your first pearl, you'll get a quest that will take you to [[Kohaku]], which will grant you access to the dungeon and its quest line.
 
Additionally, the pearls can be acquired via fishing in [[mww:Abb Neagh|Abb Neagh]], or as drops from [[Fox#White_Fox|White Foxes]] and [[Spider#White_Flame_Spider|White Flame Spiders]] located in [[Chisai Mine]].
<br><br>
 
== Monster Spawns Info==
{{MonsterSpawnsInfo
| Normal Monsters =
<span style="font-size:14px;">
<span style="display:flex; border-bottom: 2px solid #1195db;">'''Floor 1'''</span>
[[Mimic #Treasure Mimic (Hardmode)|Treasure Mimic (Hardmode)]] / [[Rat #Red Town Rat|Red Town Rat]] / [[Rat #Golden Rat Man|Golden Rat Man]] / [[Goblin #Goblin (Hardmode)|Goblin (Hardmode)]] / [[Goblin #Goblin Archer (Hardmode)|Goblin Archer (Hardmode)]] / [[Gargoyle #Light Gargoyle (Var.3)|Light Gargoyle]] / [[Skeleton #Skeleton (Heavy Armor)|Skeleton (Heavy Armor)]] / [[Skeleton #Red Skeleton (Heavy Armor)|Red Skeleton (Heavy Armor)]] / [[Skeleton #Metal Skeleton (Heavy Armor)|Metal Skeleton (Heavy Armor)]]<br>
 
<span style="display:flex; border-bottom: 2px solid #1195db;">'''Floor 2'''</span>
[[Mimic #Treasure Mimic (Hardmode)|Treasure Mimic (Hardmode)]] / [[Bat #Giant Bat (Hardmode)|Giant Bat (Hardmode)]] / [[Spider #Red Spider (Hardmode)|Red Spider (Hardmode)]] / [[Laghodessa #Sickle Laghodessa (Hardmode)|Sickle Laghodessa (Hardmode)]] / [[Laghodessa #Spike Laghodessa (Hardmode)|Spike Laghodessa (Hardmode)]] / [[Rat #Red Town Rat (Hardmode)|Red Town Rat (Hardmode)]] / [[Gargoyle #Light Gargoyle (Var.3)|Light Gargoyle]] / [[Wolf #Skeleton Wolf (Hardmode)|Skeleton Wolf (Hardmode)]] / [[Argus #Small Argus|Small Argus]] <br>
 
<span style="display:flex; border-bottom: 2px solid #1195db;">''' Floor 3'''</span>
[[Mimic #Treasure Mimic (Hardmode)|Treasure Mimic (Hardmode)]] / [[Argus #Small Argus (Hardmode)|Small Argus (Hardmode)]] / [[Sahuagin #Sahagin Soldier (Hardmode)|Sahagin Soldier (Hardmode)]] / [[Sahuagin #Sahagin Ranger (Hardmode)|Sahagin Ranger (Hardmode)]] / [[Sahuagin #Sahagin Fighter (Hardmode)|Sahagin Fighter (Hardmode)]] / [[Sahuagin #Sahagin Warrior (Hardmode)|Sahuagin Warrior (Hardmode)]] / [[Gorgon #Gorgon (Hardmode)|Gorgon (Hardmode)]] / [[Worm #Giant Worm (4)|Giant Worm (4)]] / [[Argus #Argus (Green)|Argus (Green)]] / [[Gargoyle #Amber Light Gargoyle|Amber Light Gargoyle]] <br>
 
<span style="display:flex; border-bottom: 2px solid #1195db;">'''Floor 4'''</span>
[[Mimic #Treasure Mimic (Hardmode)|Treasure Mimic (Hardmode)]] / [[Werewolf #Gray Werewolf (Hardmode)|Gray Werewolf (Hardmode)]] / [[Lycanthrope #Lycanthrope (Hardmode)|Lycanthrope (Hardmode)]] / [[Nightmare Humanoid (Hardmode)|Nightmare Humanoid]] / [[Gorgon #Gorgon (Hardmode)|Gorgon (Hardmode)]] / [[Argus #Argus (Green)|Argus (Green)]] / [[Gargoyle #Amber Light Gargoyle|Amber Light Gargoyle]] / [[Cloaker]] / [[Snake #Black Snake (Hardmode)|Black Snake (Hardmode)]]<br>
 
<span style="font-size:14px; display:flex; border-bottom: 2px solid #1195db;">'''Floor 5'''</span>
[[Mimic #Treasure Mimic (Hardmode)|Treasure Mimic (Hardmode)]] / [[Cloaker]] / [[Gargoyle #Amber Light Gargoyle|Amber Light Gargoyle]] / [[Hollow Knight]] / [[Ghoul #Ghoul (Gray)|Ghoul (Gray)]] / [[Ghost #Red Ghost|Red Ghost]] / [[Ghost #Blue Ghost|Blue Ghost]]<br>
 
<span style="display:flex; border-bottom: 2px solid #1195db;">'''Floor 6'''</span>
[[Mimic #Treasure Mimic (Hardmode)|Treasure Mimic (Hardmode)]] / [[Spider #Amber Spider|Amber Spider]] / [[Skeleton #Amber Skeleton|Amber Skeleton]] / [[Goblin #Amber Goblin|Amber Goblin]] / [[Gorgon #Amber Gorgon|Amber Gorgon]] / [[Argus #Amber Argus|Amber Argus]] / [[Snake #Amber Snake|Amber Snake]] / [[Ghost #Amber Ghost|Amber Ghost]] / [[Cloaker #Amber Cloaker|Amber Cloaker]] / [[Gargoyle #Amber Light Gargoyle|Amber Light Gargoyle]] / [[Rat #Amber Rat Man|Amber Rat Man]]<br>
</span>
| Boss Room Monsters =
<span style="font-size:14px; display:flex; border-bottom: 2px solid #1195db;">'''Floor 1'''</span>
[[Gargoyle #Amber Heavy Hargoyle|Amber Heavy Gargoyle]] / [[Gargoyle #Amber Light Gargoyle|Amber Light Gargoyle]]<br>
 
<span style="font-size:14px; display:flex; border-bottom: 2px solid #1195db;">'''Floor 2''' </span>
[[Succubus #Amber Succubus|Amber Succubus]] / [[Watermelon #Watermelon (Hardmode)|Watermelon (Hardmode)]]<br>
 
<span style="font-size:14px; display:flex; border-bottom: 2px solid #1195db;">'''Floor 3''' </span>
[[Siren #Amber Siren|Amber Siren]]<br>
 
<span style="font-size:14px; display:flex; border-bottom: 2px solid #1195db;">'''Floor 4''' </span>
[[Golem #Amber Golem|Amber Golem]]<br>
 
<span style="font-size:14px; display:flex; border-bottom: 2px solid #1195db;">'''Floor 5''' </span>
'''Mini Boss'''<br>
[[Hollow Knight]] / [[Human #Black Wizard (Field Boss)|Black Wizard (Field Boss)]] / [[Human #Black Warrior|Black Warrior]]<br>
'''Boss'''<br>
[[Human #Amber Reaper|Amber Reaper]]<br>
 
<span style="font-size:14px; display:flex; border-bottom: 2px solid #1195db;">'''Floor 6''' </span>
'''Mini Boss''' <br>[[Gargoyle #Amber Heavy Gargoyle|Amber Heavy Gargoyle]] / [[Succubus #Amber Succubus|Amber Succubus]] / [[Siren #Amber Siren|Amber Siren]] / [[Golem #Amber Golem|Amber Golem]] / [[Human #Amber Reaper|Amber Reaper]]<br>
'''Final Boss'''<br>
[[Rat #Amber Rat|Amber Rat]]
 
| Trapped Chest Spawns =
{{MonsterSpawnsInfo/Floor|Floor Number= 1}}
{{MonsterSpawnsInfo/Row|Monster Spawns= '''Metal Skeleton (Heavy Armor) x6'''}}
{{MonsterSpawnsInfo/Row|Monster Spawns= '''Light Gargoyle (Var.3) x5'''}}
{{MonsterSpawnsInfo/Floor|Floor Number= 1 – Guardian}}
{{MonsterSpawnsInfo/Row|Monster Spawns= '''Amber Heavy Gargoyle x1 + Amber Light Gargoyle x3'''}}
{{MonsterSpawnsInfo/Floor|Floor Number= 2}}
{{MonsterSpawnsInfo/Row|Monster Spawns= '''Red Spider x6'''}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Spike Laghodessa (Hardmode) x3 + Sickle Laghodessa (Hardmode) x3'''}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Red Town Rat (Hardmode) x3 → Red Spider (Hardmode) x6 → '''Light Gargoyle (Var.3) x5'''}}
{{MonsterSpawnsInfo/Floor|Floor Number= 2 – Guardian}}
{{MonsterSpawnsInfo/Row|Monster Spawns= '''Amber Succubus x1 + Watermelon (Hardmode) x2'''}}
{{MonsterSpawnsInfo/Floor|Floor Number= 3}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Argus (Green) x1 + Small Argus (Hardmode) x3 + Giant Worm (4) x4 → '''Amber Light Gargoyle x4'''}}
{{MonsterSpawnsInfo/Row|Monster Spawns= '''Argus (Green) x1 + Gorgon (Hardmode) x1 + Giant Worm (4) x1 + Small Argus (Hardmode) x1'''}}
{{MonsterSpawnsInfo/Floor|Floor Number= 3 – Guardian}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Sahagin Soldier (Hardmode) x3 + Sahagin Ranger (Hardmode) x3 → Sahagin Warrior (Hardmode) x3 + Sahagin Fighter (Hardmode) x3 → '''Amber Siren x1'''}}
{{MonsterSpawnsInfo/Floor|Floor Number= 4}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Nightmare Humanoid (Hardmode) x4 → Gray Werewolf (Hardmode) x4 → '''Lycanthrope (Hardmode) x2 + Gorgon (Hardmode) x2'''}}
{{MonsterSpawnsInfo/Row|Monster Spawns= '''Amber Light Gargoyle x5'''}}
{{MonsterSpawnsInfo/Floor|Floor Number= 4 – Guardian}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Cat Sith Knights (Claymore Hardmode)) x4 → Cat Sith Knights (Mace Hardmode) x2 + Cat Sith Knights (Sword Hardmode) x2 → '''Amber Golem x1'''}}
{{MonsterSpawnsInfo/Floor|Floor Number= 5}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Cloaker x5 → Amber Light Gargoyle x5 → '''Hollow Knight x4'''}}
{{MonsterSpawnsInfo/Floor|Floor Number= 5 – Mini Boss}}
{{MonsterSpawnsInfo/Row|Monster Spawns= '''Hollow Knight x2 + Black Wizard (Field Boss) x1 + Black Warrior x1'''}}
{{MonsterSpawnsInfo/Floor|Floor Number= 5 – Guardian}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Red Ghost x1 → Blue Ghost x1 → '''Amber Reaper x1'''}}
{{MonsterSpawnsInfo/Floor|Floor Number= 6}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Amber Spider x4 → Amber Light Gargoyle x6 → '''Amber Goblin x3'''}}
{{MonsterSpawnsInfo/Row|Monster Spawns= '''Amber Skeleton x4'''}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Amber Gorgon x3 → Amber Argus x3 → '''Amber Snake x3'''}}
{{MonsterSpawnsInfo/Row|Monster Spawns= '''Amber Ghost x2'''}}
{{MonsterSpawnsInfo/Row|Monster Spawns= '''Amber Cloaker x4'''}}
{{MonsterSpawnsInfo/Floor|Floor Number= 6 – Guardian}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Amber Heavy Gargoyle x1 → Amber Succubus x1 → Amber Siren x1 → Amber Golem x1 → '''Amber Reaper x1'''}}
{{MonsterSpawnsInfo/Floor|Floor Number= 6 – Final Guardian}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Amber Rat x1}}
 
{{MonsterSpawnsInfo/Floor|Floor Number= Treasure Chamber Spawns}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Amber Light Gargoyle x4}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Sahagin Soldier x3 + Sahagin Ranger x3}}
 
| Orb Room Spawns =
{{MonsterSpawnsInfo/Floor|Floor Number= 1}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Light Gargoyle (Var.3) x5}}
{{MonsterSpawnsInfo/Floor|Floor Number= 2}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Spike Laghodessa (Hardmode) x3 + Sickle Laghodessa (Hardmode) x3}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Light Gargoyle (Var.3) x5}}
{{MonsterSpawnsInfo/Floor|Floor Number= 3}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Small Argus (Hardmode) x3}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Amber Light Gargoyle x4}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Argus (Green) x1 + Small Argus (Hardmode) x3}}
{{MonsterSpawnsInfo/Floor|Floor Number= 4}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Nightmare Humanoid (Hardmode) x4}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Argus (Green) x3}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Gorgon (Hardmode) x2 + Lycanthrope (Hardmode) x2}}
{{MonsterSpawnsInfo/Floor|Floor Number= 5}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Ghoul x5}}
{{MonsterSpawnsInfo/Floor|Floor Number= 6}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Amber Spider x4}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Amber Skeleton x4}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Amber Light Gargoyle x6}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Amber Cloaker x4}}
 
| Mimic Pit Spawns =
{{MonsterSpawnsInfo/Floor|Floor Number= 1}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Red Skeleton (Heavy Armor) x2 + Treasure Mimic (Hardmode) x3}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Red Skeleton (Heavy Armor x4 + Treasure Mimic (Hardmode) x3}}
{{MonsterSpawnsInfo/Floor|Floor Number= 2}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Red Spider x5 + Treasure Mimic (Hardmode) x3}}
{{MonsterSpawnsInfo/Floor|Floor Number= 3}}
{{MonsterSpawnsInfo/Floor|Floor Number= 4}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Amber Light Gargoyle x5 + Treasure Mimic (Hardmode) x3}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Cloaker x4 + Treasure Mimic (Hardmode) x3}}
{{MonsterSpawnsInfo/Floor|Floor Number= 5}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Amber Light Gargoyle x5}}
{{MonsterSpawnsInfo/Floor|Floor Number= 6}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Amber Skeleton x4 + Treasure Mimic (Hardmode) x3}}
 
| Pre-Spawned Monsters =
{{MonsterSpawnsInfo/Floor|Floor Number= 1}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Golden Rat Man x4}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Goblin (Hardmode) x3}}
{{MonsterSpawnsInfo/Floor|Floor Number= 2}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Skeleton Wolf (Hardmode) x4}}
{{MonsterSpawnsInfo/Floor|Floor Number= 3}}
{{MonsterSpawnsInfo/Floor|Floor Number= 4}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Black Snake (Hardmode) x4}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Gray Werewolf (Hardmode) x3}}
{{MonsterSpawnsInfo/Floor|Floor Number= 5}}
{{MonsterSpawnsInfo/Row|Monster Spawns= ''Unknown''}}
{{MonsterSpawnsInfo/Floor|Floor Number= 6}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Amber Rat Man x4}}
}}
 
==Rewards By Floor==
 
{{InfoTable
| Title = Floor Rewards
| Rows =
{{InfoTable/Row|Title='''Floor 1'''|Content=
* Room Clear: [[Mystical Amber Coin|Mystical Amber Coin x1]]
* Floor Clear: [[Mystical Amber Coin|Mystical Amber Coin x10]] + <span style="color:blue;">15,000 EXP</span>
}}
{{InfoTable/Row|Title='''Floor 2'''|Content=
* Room Clear: [[Mystical Amber Coin|Mystical Amber Coin x2]]
* Floor Clear: [[Mystical Amber Coin|Mystical Amber Coin x20]] + <span style="color:blue;">30,000 EXP</span>
}}
{{InfoTable/Row|Title='''Floor 3'''|Content=
* Room Clear: [[Mystical Amber Coin|Mystical Amber Coin x3]]
* Floor Clear: [[Mystical Amber Coin|Mystical Amber Coin x30]] + <span style="color:blue;">45,000 EXP</span>
}}
{{InfoTable/Row|Title='''Floor 4'''|Content=
* Room Clear: [[Mystical Amber Coin|Mystical Amber Coin x4]]
* Floor Clear: [[Mystical Amber Coin|Mystical Amber Coin x40]] + <span style="color:blue;">60,000 EXP</span>
}}
{{InfoTable/Row|Title='''Floor 5'''|Content=
* Room Clear: [[Mystical Amber Coin|Mystical Amber Coin x5]]
* Floor Clear: [[Mystical Amber Coin|Mystical Amber Coin x50]] + <span style="color:blue;">75,000 EXP</span>
}}
{{InfoTable/Row|Title='''Floor 6'''|Content=
* Room Clear: [[Mystical Amber Coin|Mystical Amber Coin x6]]
* Floor Clear: [[Mystical Amber Coin|Mystical Amber Coin x100]] + <span style="color:blue;">150,000 EXP</span>
}}
{{InfoTable/Row|Title='''Floor 6 - Final Boss'''|Content=
* Boss Clear: [[Mystical Amber Coin|Mystical Amber Coin x100]] + <span style="color:blue;">200,000 EXP</span>
}}
}}
 
== Treasure Chamber Rewards ==
=== Floor 3 ===
{{RewardsListStart}}
 
{{RewardsListSectionStart|Enchants}}
{{RewardItem|Lion Hunter's}}
{{RewardItem|Metal Needle}}
{{RewardItem|Fancy|mww=true}}
{{RewardItem|Swarming|mww=true}}
{{RewardItem|Oblivion}}
{{RewardsListSectionEnd}}
 
{{RewardsListSectionStart|Miscellaneous}}
{{RewardItem|Mystical Amber Coin}} <small>~ 3 - 7</small>
{{RewardsListSectionEnd}}


== Floor 1 ==
{{RewardsListEnd}}
=== Floor 5 ===
{{RewardsListStart}}


Contains mostly Goblins and Skeletons.
{{RewardsListSectionStart|Enchants}}
{{RewardItem|Lion Hunter's}}
{{RewardItem|Metal Needle}}
{{RewardItem|Swarming|mww=true}}
{{RewardItem|Oblivion}}
{{RewardsListSectionEnd}}


Guardian: [[Amber Gargoyle]]s and [[Amber Heavy Gargoyle]]
{{RewardsListSectionStart|Miscellaneous}}
{{RewardItem|Placeholder}}
{{RewardsListSectionEnd}}


== Floor 2 ==
{{RewardsListEnd}}
=== Floor 6 ===
{{RewardsListStart}}


== Floor 3 ==
{{RewardsListSectionStart|Enchants}}
{{RewardItem|Lion Hunter's}}
{{RewardItem|Metal Needle}}
{{RewardItem|Fancy|mww=true}}
{{RewardItem|Swarming|mww=true}}
{{RewardItem|Oblivion}}
{{RewardsListSectionEnd}}


{{RewardsListSectionStart|Miscellaneous}}
{{RewardItem|Placeholder}}
{{RewardsListSectionEnd}}


{{RewardsListEnd}}


Contains Argus, Small Argus.
== Boss Chest ==
An [[mww:Enchant Scroll|Enchant Scroll]] from the list below is always guaranteed to drop alongside other items.<br><br>


Middle Chest Rooms capable of dropping: [[mww:Lion Hunter's|Lion Hunter's]], [[mww:Metal Needle|Metal Needle]], [[mww:Fancy|Fancy]], [[mww:Swarming|Swarming]], and [[mww:Oblivion|Oblivion]] Enchants.
All equipment that drops will be dyed in an amber {{ColorBox|#ffc200}} color alongside various shades of brown and gray, and they will have 20 durability.


== Floor 4 ==
{{RewardsListStart}}


== Floor 5 ==
{{RewardsListSectionStart|Equipment}}
{{RewardItem|Champion Knuckle|mww=true}}
{{RewardItem|Dowra SE|mww=true}}
{{RewardItem|Highlander Claymore|mww=true}}
{{RewardItem|Mysterious Phoenix Feather Sword|mww=true}}
{{RewardItem|War Sword|mww=true}}
{{RewardItem|Merlin's Shyllien Mana Knuckle (Type 1)|mww=true}}
{{RewardsListSectionEnd}}


Middle Chest Rooms capable of dropping: [[mww:Lion Hunter's|Lion Hunter's]], [[mww:Metal Needle|Metal Needle]], [[mww:Fancy|Fancy]], [[mww:Swarming|Swarming]], and [[mww:Oblivion|Oblivion]] Enchants.
{{RewardsListSectionStart|Enchants}}
{{RewardItem|Dexterity (Enchant)|mww=true}}
{{RewardItem|Elegant|mww=true}}
{{RewardItem|Fist}}
{{RewardItem|Lion Hunter's}}
{{RewardItem|Oblivion}}
{{RewardItem|Swarming|mww=true}}
{{RewardItem|Violent|mww=true}}
{{RewardsListSectionEnd}}


== Floor 6 ==
{{RewardsListSectionStart|Miscellaneous}}
{{RewardItem|Placeholder}}
{{RewardsListSectionEnd}}


Middle Chest Rooms capable of dropping: [[mww:Lion Hunter's|Lion Hunter's]], [[mww:Metal Needle|Metal Needle]], [[mww:Fancy|Fancy]], [[mww:Swarming|Swarming]], and [[mww:Oblivion|Oblivion]] Enchants.
{{RewardsListEnd}}


End Chest Prime Loot is always an [[mww:Enchant Scroll|Enchant Scroll]] which can include: [[mww:Swarming|Swarming]], [[mww:Oblivion|Oblivion]], [[mww:Dexterity_(Enchant)|Dexterity]], [[mww:Fist_(Enchant)|Fist]], [[mww:Lion Hunter's|Lion Hunter's]], [[mww:Elegant|Elegant]], or [[mww:Violent|Violent]].
== Music Tracks ==
*<small>''Floor 1 - Jade Corridor, Determination of Fight (Active Battle), Fighting Right On (Floor Guardian Battle)</small>
*<small>''Floor 2 - Golden Road, Silver Road, Determination of Fight (Active Battle), Fighting Right On (Floor Guardian Battle)</small>
*<small>''Floor 3 - Illusionary Blue Flower, Determination of Fight (Active Battle), Fighting Right On (Floor Guardian Battle)</small>
*<small>''Floor 4 - Rasteenie Mine, Determination of Fight (Active Battle), Fighting Right On (Floor Guardian Battle)</small>
*<small>''Floor 5 - Beat of the Terror, Determination of Fight (Active Battle), Fighting Right On (Floor Guardian Battle)</small>
*<small>''Floor 6 - The Ruined City of Kishgal, Determination of Fight (Active Battle ~ Fever), Silver Will (Mini-Boss Wave)</small>
*<small>''Final Boss - Gin no Ishi Super Arrange Version''</small>


[[Category:Custom_Content]]
[[Category:Dungeon_Variants]] [[Category:Custom_Dungeons]] [[Category:Albey_Dungeon]]
[[Category:Dungeon]]

Latest revision as of 15:04, 11 May 2024

For other difficulties of this dungeon, see Albey Dungeon.
For other dungeons, see Dungeons.
No Image File Uploaded.
Dungeon Information
Drop Item
Floor Number 6
Visible Floors 0
Treasure Rooms Yes
Hallway Chests No
Party Count 1 ~ 8
Fountains No
Tiro No
Herb Patches No
Ore Veins No


 
 
This power reminds me of the Fomors... Could this energy be linked to the other world?
 

 

General Information[edit]

Albey Mystic Amber Dungeon is a newly discovered variant of Albey Dungeon. Linked to the beautiful Mystic Pearls that can be found on Nekojima's shores, this dungeon has caught the eye Kohaku, a human who asks for the player's assistance in their research once the player receives a Mystic Pearl. Waiting inside the dungeon are many powerful amber-colored variants of creatures found throughout Erinn, some familiar and some not. Do you have what it takes to explore its golden depths?

Albey Mystic Amber Dungeon, also known as Albey Amber, is a lengthy dungeon consisting of six floors, filled with a large variety of monsters, with the enemy variety and difficulty increasing on each floor. Additionally, the last room of each floor is guarded by powerful guardian monsters. Newer players are encouraged to run this dungeon in a party due to its length and difficulty.

Unique to Albey Amber is the reward system of Mystical Amber Coins. Each room cleared awards all players present within the dungeon with a coin amount equal to the floor number they are on (requires some testing for players on separate floors). Additionally, once a floor's guardian has been defeated, the party will be awarded with a coin amount equal to the floor number x 10 as well as bonus experience. The bonus experience reward increases with each floor. Mystical Amber Coins can be exchanged with Kohaku for various rewards, including dyes, clothing, and more.

Gaining Access[edit]

To access Albey Amber, players are required to obtain a Mystic Pearl. These pearls will be used as the drop item for the dungeon, but will additionally start the Albey Mystic Amber Quest Line once the player has received one in their inventory for the first time. Though Kohaku mentions having to fish for one on Nekojima, players can receive the pearl in any fashion to start the quest line.

Additionally, the pearls can be acquired via fishing in Abb Neagh, or as drops from White Foxes and White Flame Spiders located in Chisai Mine.

Monster Spawns Info[edit]

The spawns can either be either all 3 waves, or the last wave. Last waves are bolded.

Spawns
Monsters

Normal Monsters Floor 1 Treasure Mimic (Hardmode) / Red Town Rat / Golden Rat Man / Goblin (Hardmode) / Goblin Archer (Hardmode) / Light Gargoyle / Skeleton (Heavy Armor) / Red Skeleton (Heavy Armor) / Metal Skeleton (Heavy Armor)

Floor 2 Treasure Mimic (Hardmode) / Giant Bat (Hardmode) / Red Spider (Hardmode) / Sickle Laghodessa (Hardmode) / Spike Laghodessa (Hardmode) / Red Town Rat (Hardmode) / Light Gargoyle / Skeleton Wolf (Hardmode) / Small Argus

Floor 3 Treasure Mimic (Hardmode) / Small Argus (Hardmode) / Sahagin Soldier (Hardmode) / Sahagin Ranger (Hardmode) / Sahagin Fighter (Hardmode) / Sahuagin Warrior (Hardmode) / Gorgon (Hardmode) / Giant Worm (4) / Argus (Green) / Amber Light Gargoyle

Floor 4 Treasure Mimic (Hardmode) / Gray Werewolf (Hardmode) / Lycanthrope (Hardmode) / Nightmare Humanoid / Gorgon (Hardmode) / Argus (Green) / Amber Light Gargoyle / Cloaker / Black Snake (Hardmode)

Floor 5 Treasure Mimic (Hardmode) / Cloaker / Amber Light Gargoyle / Hollow Knight / Ghoul (Gray) / Red Ghost / Blue Ghost

Floor 6 Treasure Mimic (Hardmode) / Amber Spider / Amber Skeleton / Amber Goblin / Amber Gorgon / Amber Argus / Amber Snake / Amber Ghost / Amber Cloaker / Amber Light Gargoyle / Amber Rat Man

Boss Room Monsters Floor 1 Amber Heavy Gargoyle / Amber Light Gargoyle

Floor 2 Amber Succubus / Watermelon (Hardmode)

Floor 3 Amber Siren

Floor 4 Amber Golem

Floor 5 Mini Boss
Hollow Knight / Black Wizard (Field Boss) / Black Warrior
Boss
Amber Reaper

Floor 6 Mini Boss
Amber Heavy Gargoyle / Amber Succubus / Amber Siren / Amber Golem / Amber Reaper
Final Boss
Amber Rat

Trapped Chest

Floor 1

Metal Skeleton (Heavy Armor) x6

Light Gargoyle (Var.3) x5

Floor 1 – Guardian

Amber Heavy Gargoyle x1 + Amber Light Gargoyle x3

Floor 2

Red Spider x6

Spike Laghodessa (Hardmode) x3 + Sickle Laghodessa (Hardmode) x3

Red Town Rat (Hardmode) x3 → Red Spider (Hardmode) x6 → Light Gargoyle (Var.3) x5

Floor 2 – Guardian

Amber Succubus x1 + Watermelon (Hardmode) x2

Floor 3

Argus (Green) x1 + Small Argus (Hardmode) x3 + Giant Worm (4) x4 → Amber Light Gargoyle x4

Argus (Green) x1 + Gorgon (Hardmode) x1 + Giant Worm (4) x1 + Small Argus (Hardmode) x1

Floor 3 – Guardian

Sahagin Soldier (Hardmode) x3 + Sahagin Ranger (Hardmode) x3 → Sahagin Warrior (Hardmode) x3 + Sahagin Fighter (Hardmode) x3 → Amber Siren x1

Floor 4

Nightmare Humanoid (Hardmode) x4 → Gray Werewolf (Hardmode) x4 → Lycanthrope (Hardmode) x2 + Gorgon (Hardmode) x2

Amber Light Gargoyle x5

Floor 4 – Guardian

Cat Sith Knights (Claymore Hardmode)) x4 → Cat Sith Knights (Mace Hardmode) x2 + Cat Sith Knights (Sword Hardmode) x2 → Amber Golem x1

Floor 5

Cloaker x5 → Amber Light Gargoyle x5 → Hollow Knight x4

Floor 5 – Mini Boss

Hollow Knight x2 + Black Wizard (Field Boss) x1 + Black Warrior x1

Floor 5 – Guardian

Red Ghost x1 → Blue Ghost x1 → Amber Reaper x1

Floor 6

Amber Spider x4 → Amber Light Gargoyle x6 → Amber Goblin x3

Amber Skeleton x4

Amber Gorgon x3 → Amber Argus x3 → Amber Snake x3

Amber Ghost x2

Amber Cloaker x4

Floor 6 – Guardian

Amber Heavy Gargoyle x1 → Amber Succubus x1 → Amber Siren x1 → Amber Golem x1 → Amber Reaper x1

Floor 6 – Final Guardian

Amber Rat x1


Floor Treasure Chamber Spawns

Amber Light Gargoyle x4

Sahagin Soldier x3 + Sahagin Ranger x3

Orb Rooms

Floor 1

Light Gargoyle (Var.3) x5

Floor 2

Spike Laghodessa (Hardmode) x3 + Sickle Laghodessa (Hardmode) x3

Light Gargoyle (Var.3) x5

Floor 3

Small Argus (Hardmode) x3

Amber Light Gargoyle x4

Argus (Green) x1 + Small Argus (Hardmode) x3

Floor 4

Nightmare Humanoid (Hardmode) x4

Argus (Green) x3

Gorgon (Hardmode) x2 + Lycanthrope (Hardmode) x2

Floor 5

Ghoul x5

Floor 6

Amber Spider x4

Amber Skeleton x4

Amber Light Gargoyle x6

Amber Cloaker x4

Mimic Pits

Floor 1

Red Skeleton (Heavy Armor) x2 + Treasure Mimic (Hardmode) x3

Red Skeleton (Heavy Armor x4 + Treasure Mimic (Hardmode) x3

Floor 2

Red Spider x5 + Treasure Mimic (Hardmode) x3

Floor 3

Floor 4

Amber Light Gargoyle x5 + Treasure Mimic (Hardmode) x3

Cloaker x4 + Treasure Mimic (Hardmode) x3

Floor 5

Amber Light Gargoyle x5

Floor 6

Amber Skeleton x4 + Treasure Mimic (Hardmode) x3

Pre-Spawned Monsters

Floor 1

Golden Rat Man x4

Goblin (Hardmode) x3

Floor 2

Skeleton Wolf (Hardmode) x4

Floor 3

Floor 4

Black Snake (Hardmode) x4

Gray Werewolf (Hardmode) x3

Floor 5

Unknown

Floor 6

Amber Rat Man x4


Rewards By Floor[edit]

Floor Rewards
Floor 1
Floor 2
Floor 3
Floor 4
Floor 5
Floor 6
Floor 6 - Final Boss


Treasure Chamber Rewards[edit]

Floor 3[edit]

Floor 5[edit]

Floor 6[edit]


Boss Chest[edit]

An Enchant Scroll from the list below is always guaranteed to drop alongside other items.

All equipment that drops will be dyed in an amber  #ffc200 color alongside various shades of brown and gray, and they will have 20 durability.


Music Tracks[edit]

  • Floor 1 - Jade Corridor, Determination of Fight (Active Battle), Fighting Right On (Floor Guardian Battle)
  • Floor 2 - Golden Road, Silver Road, Determination of Fight (Active Battle), Fighting Right On (Floor Guardian Battle)
  • Floor 3 - Illusionary Blue Flower, Determination of Fight (Active Battle), Fighting Right On (Floor Guardian Battle)
  • Floor 4 - Rasteenie Mine, Determination of Fight (Active Battle), Fighting Right On (Floor Guardian Battle)
  • Floor 5 - Beat of the Terror, Determination of Fight (Active Battle), Fighting Right On (Floor Guardian Battle)
  • Floor 6 - The Ruined City of Kishgal, Determination of Fight (Active Battle ~ Fever), Silver Will (Mini-Boss Wave)
  • Final Boss - Gin no Ishi Super Arrange Version