Ciar Intermediate Hardmode Dungeon: Difference between revisions
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{{MonsterSpawnsInfo | {{MonsterSpawnsInfo | ||
| Normal Monsters = [[Brown Snake (Hardmode)]] / [[Blue Snake (Hardmode)]] /[[White Snake (Hardmode)]] /[[Black Snake (Hardmode)]] / [[ | | Normal Monsters = [[Brown Snake (Hardmode)]] / [[Blue Snake (Hardmode)]] /[[White Snake (Hardmode)]] /[[Black Snake (Hardmode)]] / [[Rat Man (Hardmode)]] /[[Blue Rat Man (Hardmode)]] / [[Sickle Laghodessa (Hardmode)]] /[[Burgundy Sickle Laghodessa (Hardmode)]] | ||
| Boss Room Monsters = [[Golem#Golem_(Red,_Hardmode)|Golem (Red, Hardmode)]] / [[Metal Skeleton (Light Armor, Hardmode)]] | | Boss Room Monsters = [[Golem#Golem_(Red,_Hardmode)|Golem (Red, Hardmode)]] / [[Metal Skeleton (Light Armor, Hardmode)]] | ||
| Trapped Chest Spawns = | | Trapped Chest Spawns = | ||
{{MonsterSpawnsInfo/Floor|Floor Number= 1 (First | {{MonsterSpawnsInfo/Floor|Floor Number= 1 (First Two Rooms only)}} | ||
{{MonsterSpawnsInfo/Row|Monster Spawns= Rat Man (Hardmode) x5}} | {{MonsterSpawnsInfo/Row|Monster Spawns= Rat Man (Hardmode) x5}} | ||
{{MonsterSpawnsInfo/Row|Monster Spawns= White Snake (Hardmode) x6}} | {{MonsterSpawnsInfo/Row|Monster Spawns= White Snake (Hardmode) x6}} | ||
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{{MonsterSpawnsInfo/Row|Monster Spawns= Sickle Laghodessa (Hardmode) x2 + Burgundy Sickle Laghodessa (Hardmode) x1}} | {{MonsterSpawnsInfo/Row|Monster Spawns= Sickle Laghodessa (Hardmode) x2 + Burgundy Sickle Laghodessa (Hardmode) x1}} | ||
{{MonsterSpawnsInfo/Row|Monster Spawns= Burgundy Sickle Laghodessa (Hardmode) x1 → Burgundy Sickle Laghodessa (Hardmode) x2 → Rat Man (Hardmode) x1 + Blue Rat Man (Hardmode) x1}} | {{MonsterSpawnsInfo/Row|Monster Spawns= Burgundy Sickle Laghodessa (Hardmode) x1 → Burgundy Sickle Laghodessa (Hardmode) x2 → Rat Man (Hardmode) x1 + Blue Rat Man (Hardmode) x1}} | ||
{{MonsterSpawnsInfo/Floor|Floor Number= 4 - Boss Room}} | |||
{{MonsterSpawnsInfo/Row|Monster Spawns= Golem (Red, Hardmode) x1 + Metal Skeleton (Light Armor, Hardmode) x6}} | |||
| Orb Room Spawns = | | Orb Room Spawns = | ||
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}} | }} | ||
Notes: | Notes: All four floors share the same spawn patterns, with the exception of the boss room and the first two rooms on the first floor. | ||
== Boss Chest == | == Boss Chest == | ||
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{{RewardItem|Elven Magic Powder|mww=true}} x2 ~ 3 | {{RewardItem|Elven Magic Powder|mww=true}} x2 ~ 3 | ||
{{RewardItem|Mandrake|mww=true}} x2 ~ 3 | {{RewardItem|Mandrake|mww=true}} x2 ~ 3 | ||
{{RewardItem|Finest Leather|mww=true}} | {{RewardItem|Finest Leather|mww=true}} x2 ~ 4 | ||
{{RewardItem|HP 100 Potion RE|mww=true}} x2 ~ 3 | {{RewardItem|HP 100 Potion RE|mww=true}} x2 ~ 3 | ||
{{RewardItem|MP 100 Potion RE|mww=true}} x2 ~ 3 | {{RewardItem|MP 100 Potion RE|mww=true}} x2 ~ 3 | ||
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*After School Uniform (M) can only be rolled if there is a male character present. | *After School Uniform (M) can only be rolled if there is a male character present. | ||
*After School Uniform (F) can only be rolled if there is a female character present. | *After School Uniform (F) can only be rolled if there is a female character present. | ||
[[Category:Dungeon_Variants]] [[Category:Ciar_Dungeon]] | [[Category:Dungeon_Variants]] [[Category:Ciar_Dungeon]] | ||
Latest revision as of 20:20, 3 January 2026
| Recommended Critical % | #% | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|
- For other difficulties of this dungeon, see Ciar Dungeon.
- For other dungeons, see Dungeons.
General Information
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The spawns can either be either all 3 waves, or the last wave. Last waves are bolded.
| Spawns | |
|---|---|
| Monsters | |
|
Normal Monsters
Brown Snake (Hardmode) / Blue Snake (Hardmode) /White Snake (Hardmode) /Black Snake (Hardmode) / Rat Man (Hardmode) /Blue Rat Man (Hardmode) / Sickle Laghodessa (Hardmode) /Burgundy Sickle Laghodessa (Hardmode) | |
| Trapped Chest | |
|
Floor 1 (First Two Rooms only) Rat Man (Hardmode) x5 White Snake (Hardmode) x6 Brown Snake (Hardmode) x2 + Blue Snake (Hardmode) x2 + White Snake (Hardmode) x1
Brown Snake (Hardmode) x2 → Black Black Snake (Hardmode) x2 → White Snake (Hardmode) x2 + Black Snake (Hardmode) x2 Blue Snake (Hardmode) → White Snake (Hardmode) x3 → Black Snake (Hardmode) x3 Blue Snake (Hardmode) x3 → Burgundy Sickle Laghodessa (Hardmode) x2 → Rat Man (Hardmode) x1 + Blue Rat Man (Hardmode) x1 White Snake (Hardmode) x2 + Black Snake (Hardmode) x2 White Snake (Hardmode) x3 → Black Snake (Hardmode) x2 → Black Snake (Hardmode) x2 Black Snake (Hardmode) x2 ~ 3 Black Snake (Hardmode) x2 → Burgundy Sickle Laghodessa (Hardmode) x2 → White Snake (Hardmode) x2 + Black Snake (Hardmode) x2 Black Snake (Hardmode) x2 → Blue Rat Man (Hardmode) x2 → Sickle Laghodessa (Hardmode) x2 + Burgundy Sickle Laghodessa (Hardmode) x1 Rat Man (Hardmode) x1 + Blue Rat Man (Hardmode) x1 Rat Man (Hardmode) x3 → Rat Man (Hardmode) x3 ~ 4 → Blue Rat Man (Hardmode) x2 Rat Man (Hardmode) x3 → Burgundy Sickle Laghodessa (Hardmode) x2 → Black Snake (Hardmode) x2 Blue Rat Man (Hardmode) x2 Sickle Laghodessa (Hardmode) x2 + Burgundy Sickle Laghodessa (Hardmode) x1 Burgundy Sickle Laghodessa (Hardmode) x1 → Burgundy Sickle Laghodessa (Hardmode) x2 → Rat Man (Hardmode) x1 + Blue Rat Man (Hardmode) x1
Golem (Red, Hardmode) x1 + Metal Skeleton (Light Armor, Hardmode) x6 | |
| Orb Rooms | |
|
White Snake (Hardmode) x2 + Black Snake (Hardmode) x2 Black Snake (Hardmode) x3 Rat Man (Hardmode) x1 + Blue Rat Man (Hardmode) x1 Blue Rat Man (Hardmode) x2 Burgundy Sickle Laghodessa (Hardmode) x3 | |
| Mimic Pits | |
|
N/A | |
| Pre-Spawned Monsters | |
|
N/A | |
Notes: All four floors share the same spawn patterns, with the exception of the boss room and the first two rooms on the first floor.
Boss Chest
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- Gold 1,700 ~ 3,999
- Building Stone x2
- Pure White Dust x3
- Refined Catalyst x3
- Restorative Powder x1
- Soft Fur Pelt x2
- Elven Magic Powder x2 ~ 3
- Mandrake x2 ~ 3
- Finest Leather x2 ~ 4
- HP 100 Potion RE x2 ~ 3
- MP 100 Potion RE x2 ~ 3
- Stamina 100 Potion RE x2 ~ 3
- Ciar Boss Trial Dungeon Pass
- Ciar Basic Fomor Pass
- Ciar Intermediate Fomor Pass for One
- Ciar Intermediate Fomor Pass for Two
- Ciar Intermediate Fomor Pass for Four
- Ciar Adv. Fomor Pass for 2
- Ciar Adv. Fomor Pass for 3
- Ciar Adv. Fomor Pass
Note: The obtainability of After School Uniform is dependent on the gender of party members.
- After School Uniform (M) can only be rolled if there is a male character present.
- After School Uniform (F) can only be rolled if there is a female character present.