Respite: Difference between revisions

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==Obtaining the skill==
==Obtaining the skill==
* Learned after completeing the quest [[Skill_Quests#Learn_Respite| Learn Respite]].
* Learned after completing the quest [[Skill_Quests#Learn_Respite| Learn Respite]].


==Aura Notes==
==Aura Notes==
*Respite Aftereffect is nullified by Dark Knight Disarm, HP will drain at a normal rate.
*Respite Aftereffect is nullified by Dark Knight Disarm, HP will drain at a normal rate.

Latest revision as of 19:18, 22 August 2023


Description[edit]

Uses your inner willpower to restore health and stamina. However, this disrupts the balance of mana in your body. Using magic or alchemy too soon after using this skill will result in a penalty. Higher ranks of this skill dispel poisons.

Details[edit]

  • Requires Knuckles equipped in order to use.
  • Allows one to heal their own Wounds and restore their Health and Stamina within 5 seconds.
  • Respite will apply Respite Aftereffect to the user for 120 seconds, during which you restore Health and Stamina and heal Wounds at 1/5th of the regular rate.
    • Attacking with Magic or Alchemy, or using Healing or Party Healing, will cause the user's Health, Mana, and Stamina to drop by 25% of their total stats, and the Respite Aftereffect will be removed early.
    • If Respite is canceled/interrupted before the skill finishes, Respite Aftereffect will not be applied.

Obtaining the skill[edit]

Aura Notes[edit]

  • Respite Aftereffect is nullified by Dark Knight Disarm, HP will drain at a normal rate.