Herbalism: Difference between revisions

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==Aura Notes==
==Aura Notes==
===Herbs===
This is a rudimentary table of herb spawn rates in dungeons, based on data from official servers. As a result, it may not be accurate if spawn rates are modified from the vanilla game. The spawn rates shown here are determined solely by the difficulty name (eg. Ciar Normal and Peaca Normal are both treated as "normal" dungeons.)
{| class="wikitable sortable"
|+ Dungeon Herb Spawn Rates
|-
! Difficulty !! Base Herb !! Bloody Herb !! Sunlight Herb !! Mana Herb !! Golden Herb !! Antidote Herb !! Poison Herb !! Mandrake
|-
| '''Normal''' || 70% || 7% || 3% || 10% || 7% ||  ||  || 3%
|-
| '''Basic''' || 50% || 15% || 12% || 10% || 8% ||  ||  || 5%
|-
| '''Intermediate [HM Normal]''' || 30% || 15% || 15% || 12% || 8% || 6% || 4% || 10%
|-
| '''Advanced [HM Basic]''' || 30% || 2% || 22% || 12% || 10% || 12% || 8% || 4%
|-
| '''HM Intermediate''' || 23% || 15% || 11% || 13% || 11% || 13% || 9% || 5%
|-
| '''HM Advanced''' || 16% || 16% || 12% || 14% || 12% || 14% || 10% || 6%
|}
'''Notable exceptions'''
* Certain dungeons have herb rooms with fixed spawns.
* Custom dungeons may have different spawn rates.
* Dungeons default to the Normal spawn rates if it's not configured otherwise (eg. Some RPs, Mainstream, or otherwise non-standard dungeons.)
{| class="wikitable sortable"
|+ Herb Pet Comparison
|-
! Difficulty !! Base Herb !! Bloody Herb !! Sunlight Herb !! Mana Herb !! Golden Herb !! White Herb !! Antidote Herb !! Mandrake !! Clover
|-
| '''Herb Pig''' || 32% || 22% || 16% || 11% || 3% || 16% ||  ||  ||
|-
| '''Clover Pig (Unimplemented)''' || 28% || 22% || 16% || 11% || 3% || 12% || 8% ||  || 1%
|-
| '''Herb Gnu (Unimplemented)''' || 32% || 22% || 16% || 11% || 3% || 8% ||  || 8% || 1%
|}
'''Fixed spawns'''
The following dungeons have herb patches with predetermined herb spawns.
* '''[[Peaca Normal Dungeon]]'''
** White Herb / Golden Herb rooms on floor 3
* '''[[Coill Basic Dungeon]]'''
** White Herb room on floor 3
*** It is possible for no White Herb room to spawn at all.
** Antidote Herb Patches spawn guarded by enemies holding a Dungeon Room Key.
* '''[[Ciar Anniversary Dungeon|Ciar Anniversary Intermediate & Advanced]]'''
** Mandrake / Poison Herb rooms on floor 3
* '''[[Mysterious Imp Forest]]'''
** Antidote Herb Patches spawn guarded by enemies holding a Dungeon Room Key.

Latest revision as of 07:53, 8 March 2024

Description[edit]

Details[edit]

Obtaining the skill[edit]

Aura Notes[edit]

Herbs[edit]

This is a rudimentary table of herb spawn rates in dungeons, based on data from official servers. As a result, it may not be accurate if spawn rates are modified from the vanilla game. The spawn rates shown here are determined solely by the difficulty name (eg. Ciar Normal and Peaca Normal are both treated as "normal" dungeons.)

Dungeon Herb Spawn Rates
Difficulty Base Herb Bloody Herb Sunlight Herb Mana Herb Golden Herb Antidote Herb Poison Herb Mandrake
Normal 70% 7% 3% 10% 7% 3%
Basic 50% 15% 12% 10% 8% 5%
Intermediate [HM Normal] 30% 15% 15% 12% 8% 6% 4% 10%
Advanced [HM Basic] 30% 2% 22% 12% 10% 12% 8% 4%
HM Intermediate 23% 15% 11% 13% 11% 13% 9% 5%
HM Advanced 16% 16% 12% 14% 12% 14% 10% 6%

Notable exceptions

  • Certain dungeons have herb rooms with fixed spawns.
  • Custom dungeons may have different spawn rates.
  • Dungeons default to the Normal spawn rates if it's not configured otherwise (eg. Some RPs, Mainstream, or otherwise non-standard dungeons.)
Herb Pet Comparison
Difficulty Base Herb Bloody Herb Sunlight Herb Mana Herb Golden Herb White Herb Antidote Herb Mandrake Clover
Herb Pig 32% 22% 16% 11% 3% 16%
Clover Pig (Unimplemented) 28% 22% 16% 11% 3% 12% 8% 1%
Herb Gnu (Unimplemented) 32% 22% 16% 11% 3% 8% 8% 1%

Fixed spawns

The following dungeons have herb patches with predetermined herb spawns.