Enchant Progression/Physical/2H: Difference between revisions
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<!------->|Effects = | <!------->|Effects = | ||
<!------->{{EnchantInfoBox/Effects|+/-= +|Effect= Str +55<br>( Max Dmg +22 )}} | <!------->{{EnchantInfoBox/Effects|+/-= +|Effect= Str +55<br>( Max Dmg +22 )}} | ||
<!------->|Notes = Comes from the Forgotten Waterway. 20 Strength is locked behind Final Hit, so | <!------->|Notes = Comes from the Forgotten Waterway. 20 Strength is locked behind Final Hit. It also has -30 Dexterity, so it is better for Close Combat weapons. | ||
<!------->}} | |||
<!-------> | |||
<!------->{{GuidePrefixBox/Row | |||
<!------->|Progression Tier= orange | |||
<!------->|Enchant Name= Lich<br>[ E/G ]<br>[ 2H CC ] | |||
<!------->|Effects = | |||
<!------->{{EnchantInfoBox/Effects|+/-= +|Effect= Str +35<br>( Max Dmg +14 )}} | |||
<!------->|Notes = Comes from the Forgotten Waterway. 20 Strength is locked behind Final Hit. It also has -30 Dexterity, so it is better for Close Combat weapons. | |||
<!------->}} | <!------->}} | ||
<!-------> | <!-------> | ||
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<!------->|Effects = | <!------->|Effects = | ||
<!------->{{EnchantInfoBox/Effects|+/-= +|Effect= Max Dmg +16}} | <!------->{{EnchantInfoBox/Effects|+/-= +|Effect= Max Dmg +16}} | ||
<!------->|Notes = Comes from Ciar Normal Hardmode. | <!------->|Notes = Comes from Ciar Normal Hardmode. Lowers Protection by 4 | ||
<!------->}} | <!------->}} | ||
<!---->}} | <!---->}} |
Latest revision as of 23:50, 28 April 2024
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