Coill Basic Dungeon: Difference between revisions
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{| | {{DungeonInfoBox | ||
| | |Image = [[File:Coill Dungeon_Entrance.png|200px]] | ||
| | |DropItem = [[File:Basic Dungeon Pass.png|link=Coill Basic Fomor Pass]] | ||
|} | |||
|FloorNumber = 3 | |||
|VisibleFloors= 0 | |||
|TreasureRooms= 0 | |||
|HallwayChests= 0 | |||
|PartyCount = 1 ~ 8 | |||
|Fountains = | |||
|Tiro = | |||
|HerbAppear = Yes | |||
|BaseHerb = Yes | |||
|BloodyHerb = Yes | |||
|SunlightHerb = Yes | |||
|ManaHerb = Yes | |||
|WhiteHerb = Yes | |||
|GoldHerb = Yes | |||
|AntidoteHerb = Yes | |||
|PoisonHerb = Yes | |||
|MandrakeHerb = Yes | |||
|OreAppear = No | |||
|RegularOre = | |||
|GoldORE = | |||
|MythrilOre = | |||
|SpiritOre = | |||
|OtherGather = | |||
}} | |||
== General Information == | == General Information == | ||
<!-- → --> | |||
{{MonsterSpawnsInfo | |||
| Normal Monsters = | |||
| Boss Room Monsters = | |||
| Trapped Chest Spawns = | |||
{{MonsterSpawnsInfo/Floor|Floor Number= 1}} | |||
{{MonsterSpawnsInfo/Row|Monster Spawns= }} | |||
| Orb Room Spawns = | |||
<!--- Paste Monster Spawn lines here ---> | |||
| Mimic Pit Spawns = | |||
<!--- Paste Monster Spawn lines here ---> | |||
| Pre-Spawned Monsters = | |||
<!--- Paste Monster Spawn lines here ---> | |||
}} | |||
* <small>Note: White Herb patches spawn on floor 3; however, they have a chance to not spawn.</small> | |||
== Boss Chest == | == Boss Chest == |
Latest revision as of 17:33, 24 October 2024
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General Information[edit]
The spawns can either be either all 3 waves, or the last wave. Last waves are bolded.
Spawns | |
---|---|
Monsters | |
Normal Monsters
| |
Trapped Chest | |
Floor 1
| |
Orb Rooms | |
Mimic Pits | |
Pre-Spawned Monsters | |
|
- Note: White Herb patches spawn on floor 3; however, they have a chance to not spawn.
Boss Chest[edit]
Equipment
Miscellaneous
- Gold ~ 11,287 - 12,674 g
- Coill Basic Fomor Pass
- Elven Magic Powder
- Light Brown Pine Mushroom x5
- Poison Herb x3
- Refined Catalyst x2