Albey Mystic Amber Dungeon: Difference between revisions

From Auranogi
mNo edit summary
mNo edit summary
Line 286: Line 286:
{{RewardItem|Mysterious Phoenix Feather Sword|mww=true}}
{{RewardItem|Mysterious Phoenix Feather Sword|mww=true}}
{{RewardItem|War Sword|mww=true}}
{{RewardItem|War Sword|mww=true}}
{{RewardItem|Merlin's Shyllien Mana Knuckle (Type 1)|mww=true}}
{{RewardsListSectionEnd}}
{{RewardsListSectionEnd}}



Revision as of 06:32, 7 March 2024

For other difficulties of this dungeon, see Albey Dungeon.
For other dungeons, see Dungeons.
No Image File Uploaded.
Dungeon Information
Drop Item
Floor Number 6
Visible Floors 0
Treasure Rooms Yes
Hallway Chests No
Party Count 1 ~ 8
Fountains No
Tiro No
Herb Patches No
Ore Veins No


 
 
This power reminds me of the Fomors... Could this energy be linked to the other world?
 

 

General Information

Albey Mystic Amber Dungeon is a newly discovered variant of Albey Dungeon. Linked to the beautiful Mystic Pearls that can be found on Nekojima's shores, this dungeon has caught the eye Kohaku, a human who asks for the player's assistance in their research once the player receives a Mystic Pearl. Waiting inside the dungeon are many powerful amber-colored variants of creatures found throughout Erinn, some familiar and some not. Do you have what it takes to explore its golden depths?

Albey Mystic Amber Dungeon, also known as Albey Amber, is a lengthy dungeon consisting of six floors, filled with a large variety of monsters, with the enemy variety and difficulty increasing on each floor. Additionally, the last room of each floor is guarded by powerful guardian monsters. Newer players are encouraged to run this dungeon in a party due to its length and difficulty.

Unique to Albey Amber is the reward system of Mystical Amber Coins. Each room cleared awards all players present within the dungeon with a coin amount equal to the floor number they are on (requires some testing for players on separate floors). Additionally, once a floor's guardian has been defeated, the party will be awarded with a coin amount equal to the floor number x 10 as well as bonus experience. The bonus experience reward increases with each floor. Mystical Amber Coins can be exchanged with Kohaku for various rewards, including dyes, clothing, and more.

Gaining Access

To access Albey Amber, players are required to obtain a Mystic Pearl. These pearls will be used as the drop item for the dungeon, but will additionally start the Albey Mystic Amber Quest Line once the player has received one in their inventory for the first time. Though Kohaku mentions having to fish for one on Nekojima, players can receive the pearl in any fashion to start the quest line.

Additionally, the pearls can be acquired via fishing in Abb Neagh, or as drops from White Foxes and White Flame Spiders located in Chisai Mine.

Monster Spawns Info

The spawns can either be either all 3 waves, or the last wave. Last waves are bolded.

Spawns
Monsters

Normal Monsters Floor 1 Treasure Mimic (Hardmode) / Red Town Rat (Hardmode) / Golden Rat Man / Goblin (Hardmode) / Goblin Archer (Hardmode) / Light Gargoyle / Skeleton (Heavy Armor) / Red Skeleton (Heavy Armor) / Metal Skeleton (Heavy Armor)

Floor 2 Treasure Mimic (Hardmode) / Giant Bat (Hardmode) / Red Spider (Hardmode) / Sickle Laghodessa (Hardmode) / Spike Laghodessa (Hardmode) / Red Town Rat (Hardmode) / Light Gargoyle / Skeleton Wolf (Hardmode) / Small Argus (Hardmode)

Floor 3 Treasure Mimic (Hardmode) / Small Argus (Hardmode) / Sahagin Soldier (Hardmode) / Sahagin Ranger (Hardmode) / Sahagin Fighter (Hardmode) / Sahuagin Warrior (Hardmode) / Gorgon (Hardmode) / Giant Worm (4) / Argus (Green) / Amber Light Gargoyle

Floor 4 Treasure Mimic (Hardmode) / Gray Werewolf (Hardmode) / Lycanthrope (Hardmode) / Nightmare Humanoid / Gorgon (Hardmode) / Argus (Green) / Amber Light Gargoyle / Cloaker / Black Snake (Hardmode)
Floor 5 Treasure Mimic (Hardmode) / Cloaker / Amber Light Gargoyle / Hollow Knight / Ghoul (Gray)

Floor 6 Treasure Mimic (Hardmode) / Amber Spider / Amber Skeleton / Amber Goblin / Amber Gorgon / Amber Argus / Amber Snake / Amber Ghost / Amber Cloaker / Amber Light Gargoyle / Amber Rat Man

Boss Room Monsters Floor 1 Amber Heavy Gargoyle / Amber Light Gargoyle

Floor 2 Amber Succubus / Watermelon (Hardmode)

Floor 3 Amber Siren

Floor 4 Amber Golem

Floor 5 Mini Boss
Hollow Knight / Black Wizard (Field Boss) / Black Warrior
Boss
Amber Reaper

Floor 6 Mini Boss
Amber Heavy Gargoyle / Amber Succubus / Amber Siren / Amber Golem / Amber Reaper
Final Boss
Amber Rat

Trapped Chest

Floor 1

Metal Skeleton (Heavy Armor) x6

Light Gargoyle (Var.3) x5

Floor 1 – Guardian

Amber Heavy Gargoyle x1 + Amber Light Gargoyle x3

Floor 2

Red Spider x6

Spike Laghodessa (Hardmode) x3 + Sickle Laghodessa (Hardmode) x3

Red Town Rat (Hardmode) x3 → Red Spider (Hardmode) x6 → Light Gargoyle (Var.3) x5

Floor 2 – Guardian

Amber Succubus x1 + Watermelon (Hardmode) x2

Floor 3

Argus (Green) x1 + Small Argus (Hardmode) x3 + Giant Worm (4) x4 → Amber Light Gargoyle x4

Argus (Green) x1 + Gorgon (Hardmode) x1 + Giant Worm (4) x1 + Small Argus (Hardmode) x1

Floor 3 – Guardian

Sahagin Soldier (Hardmode) x3 + Sahagin Ranger (Hardmode) x3 → Sahagin Warrior (Hardmode) x3 + Sahagin Fighter (Hardmode) x3 → Amber Siren x1

Floor 4

Nightmare Humanoid (Hardmode) x4 → Gray Werewolf (Hardmode) x4 → Lycanthrope (Hardmode) x2 + Gorgon (Hardmode) x2

Amber Light Gargoyle x5

Floor 4 – Guardian

Cat Sith Knights (Claymore Hardmode)) x4 → Cat Sith Knights (Mace Hardmode) x2 + Cat Sith Knights (Sword Hardmode) x2 → Amber Golem x1

Floor 5

Cloaker x5 → Amber Light Gargoyle x5 → Hollow Knight x4

Floor 5 – Mini Boss

Hollow Knight x2 + Black Wizard (Field Boss) x1 + Black Warrior x1

Floor 5 – Guardian

Amber Reaper x1

Floor 6

Amber Spider x4 → Amber Light Gargoyle x6 → Amber Goblin x3

Amber Skeleton x4

Amber Gorgon x3 → Amber Argus x3 → Amber Snake x3

Amber Ghost x2

Amber Cloaker x4

Floor 6 – Guardian

Amber Heavy Gargoyle x1 → Amber Succubus x1 → Amber Siren x1 → Amber Golem x1 → Amber Reaper x1

Floor 6 – Final Guardian

Amber Rat x1


Floor Treasure Chamber Spawns

Amber Light Gargoyle x4

Sahagin Soldier x3 + Sahagin Ranger x3

Orb Rooms

Floor 1

Light Gargoyle (Var.3) x5

Floor 2

Spike Laghodessa (Hardmode) x3 + Sickle Laghodessa (Hardmode) x3

Light Gargoyle (Var.3) x5

Floor 3

Small Argus (Hardmode) x3

Amber Light Gargoyle x4

Argus (Green) x1 + Small Argus (Hardmode) x3

Floor 4

Nightmare Humanoid (Hardmode) x4

Argus (Green) x3

Gorgon (Hardmode) x2 + Lycanthrope (Hardmode) x2

Floor 5

Ghoul x5

Floor 6

Amber Spider x4

Amber Skeleton x4

Amber Light Gargoyle x6

Amber Cloaker x4

Mimic Pits

Floor 1

Red Skeleton (Heavy Armor) x2 + Treasure Mimic (Hardmode) x3

Red Skeleton (Heavy Armor x4 + Treasure Mimic (Hardmode) x3

Floor 2

Red Spider x5 + Treasure Mimic (Hardmode) x3

Floor 3

Floor 4

Amber Light Gargoyle x5 + Treasure Mimic (Hardmode) x3

Cloaker x4 + Treasure Mimic (Hardmode) x3

Floor 5

Amber Light Gargoyle x5

Floor 6

Amber Skeleton x4 + Treasure Mimic (Hardmode) x3

Pre-Spawned Monsters

Floor 1

Golden Rat Man x4

Goblin (Hardmode) x3

Floor 2

Skeleton Wolf (Hardmode) x4

Floor 3

Floor 4

Black Snake (Hardmode) x4

Gray Werewolf (Hardmode) x3

Floor 5

Unknown

Floor 6

Amber Rat Man x4


Rewards By Floor

Floor Rewards
Floor 1
Floor 2
Floor 3
Floor 4
Floor 5
Floor 6
Floor 6 - Final Boss


Treasure Chamber Rewards

Floor 3

Floor 5

Floor 6


Boss Chest

An Enchant Scroll from the list below is always guaranteed to drop alongside other items.

All equipment that drops will be dyed in an amber  #ffc200 color alongside various shades of brown and gray, and they will have 20 durability.


Music Tracks

  • Floor 1 - Jade Corridor, Determination of Fight (Active Battle), Fighting Right On (Floor Guardian Battle)
  • Floor 2 - Golden Road, Silver Road, Determination of Fight (Active Battle), Fighting Right On (Floor Guardian Battle)
  • Floor 3 - Illusionary Blue Flower, Determination of Fight (Active Battle), Fighting Right On (Floor Guardian Battle)
  • Floor 4 - Rasteenie Mine, Determination of Fight (Active Battle), Fighting Right On (Floor Guardian Battle)
  • Floor 5 - Beat of the Terror, Determination of Fight (Active Battle), Fighting Right On (Floor Guardian Battle)
  • Floor 6 - The Ruined City of Kishgal, Determination of Fight (Active Battle ~ Fever), Silver Will (Mini-Boss Wave)
  • Final Boss - Gin no Ishi Super Arrange Version