Herbalism: Difference between revisions
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==Aura Notes== | ==Aura Notes== | ||
=== | ===Herbs=== | ||
This is a rudimentary table of herb spawn rates in dungeons, based on data from official servers. As a result, it may not be accurate if spawn rates are modified from the vanilla game. The spawn rates shown here are determined solely by the difficulty name (eg. Ciar Normal and Peaca Normal are both treated as "normal" dungeons.) | This is a rudimentary table of herb spawn rates in dungeons, based on data from official servers. As a result, it may not be accurate if spawn rates are modified from the vanilla game. The spawn rates shown here are determined solely by the difficulty name (eg. Ciar Normal and Peaca Normal are both treated as "normal" dungeons.) | ||
Revision as of 03:02, 4 September 2023
Description
Details
Obtaining the skill
- Learned after completing either quest Gather Base Herb (Dilys) or Gather Base Herb (Manus).
Aura Notes
Herbs
This is a rudimentary table of herb spawn rates in dungeons, based on data from official servers. As a result, it may not be accurate if spawn rates are modified from the vanilla game. The spawn rates shown here are determined solely by the difficulty name (eg. Ciar Normal and Peaca Normal are both treated as "normal" dungeons.)
Difficulty | Base Herb | Bloody Herb | Sunlight Herb | Mana Herb | Golden Herb | Antidote Herb | Poison Herb | Mandrake |
---|---|---|---|---|---|---|---|---|
Normal | 70% | 7% | 3% | 10% | 7% | 3% | ||
Basic | 50% | 15% | 12% | 10% | 8% | 5% | ||
Intermediate [HM Normal] | 30% | 15% | 15% | 12% | 8% | 6% | 4% | 10% |
Advanced [HM Basic] | 30% | 2% | 22% | 12% | 10% | 12% | 8% | 4% |
HM Intermediate | 23% | 15% | 11% | 13% | 11% | 13% | 9% | 5% |
HM Advanced | 16% | 16% | 12% | 14% | 12% | 14% | 10% | 6% |
Notable exceptions
- Certain dungeons have herb rooms with fixed spawns.
- Custom dungeons may have different spawn rates.
- Dungeons default to the Normal spawn rates if it's not configured otherwise (eg. Some RPs, Mainstream, or otherwise non-standard dungeons.)
Difficulty | Base Herb | Bloody Herb | Sunlight Herb | Mana Herb | Golden Herb | White Herb | Antidote Herb | Mandrake | Clover |
---|---|---|---|---|---|---|---|---|---|
Herb Pig | 32% | 22% | 16% | 11% | 3% | 16% | |||
Clover Pig (Unimplemented) | 28% | 22% | 16% | 11% | 3% | 12% | 8% | 1% | |
Herb Gnu (Unimplemented) | 32% | 22% | 16% | 11% | 3% | 8% | 8% | 1% |
Fixed spawns
The following dungeons have herb patches with predetermined herb spawns.
- Peaca Normal Dungeon
- White Herb / Golden Herb rooms on floor 3
- Peaca Basic Dungeon
- White Herb rooms on floor ??? (final floor?)
- Coill Basic Dungeon
- White Herb room on floor 3
- It is possible for no White Herb room to spawn at all.
- Antidote Herb Patches spawn guarded by enemies holding a Dungeon Room Key.
- White Herb room on floor 3
- Ciar Anniversary Intermediate & Advanced
- Mandrake / Poison Herb rooms on floor 3
- Mysterious Imp Forest
- Antidote Herb Patches spawn guarded by enemies holding a Dungeon Room Key.