Math Advanced Dungeon for Two: Difference between revisions
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Revision as of 03:57, 4 February 2024
For other difficulties of this dungeon, see Math Dungeon.
For other dungeons, see Dungeons.
General Information
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The spawns can either be either all 3 waves, or the last wave. Last waves are bolded.
Spawns | |
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Monsters | |
Normal Monsters
Gold Goblin / Poison Kobold / Ice Sprite / Fire Sprite / Red Kobold / Red Kobold Archer / Skeleton Hellhound / Little Troll | |
Trapped Chest | |
Floor 1 Gold Goblin x8 Poison Kobold x6 Skeleton Hellhound x3 Little Troll x2 Skeleton Hellhound x2 → Ice Sprite x2 → Skeleton Hellhound x2 + Red Kobold Archer x1 Red Kobold Archer x2 → Red Kobold Archer x2 → Red Kobold Archer x2 + Little Troll x1 Red Kobold x2 → Red Kobold x2 → Red Kobold x3 Skeleton Hellhound x2 → Skeleton Hellhound x2 → Skeleton Hellhound x3 Red Kobold Archer x2 → Red Kobold Archer x2 → Red Kobold Archer x3 Ice Sprite x1 → Ice Sprite x2 → Red Kobold x2 Floor 2 Skeleton Hellhound x3 → Red Kobold Archer x3 → Red Kobold x2 + Fire Sprite x2 Skeleton Hellhound x2 + Red Kobold Archer x1 Red Kobold Archer x2 → Red Kobold Archer x2 → Red Kobold Archer x2 + Little Troll x1 Red Kobold x2 + Red Kobold Archer x1 Skeleton Hellhound x3 → Red Kobold Archer x3 → Little Troll x2 Ice Sprite x1 → Ice Sprite x2 → Fire Sprite x2 + Red Kobold x2 | |
Orb Rooms | |
Placeholder | |
Mimic Pits | |
N/A | |
Pre-Spawned Monsters | |
Placeholder |