Math Normal Dungeon: Difference between revisions
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Revision as of 18:00, 15 February 2024
For other difficulties of this dungeon, see Math Dungeon.
For other dungeons, see Dungeons.
General Information
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The spawns can either be either all 3 waves, or the last wave. Last waves are bolded.
Spawns | |
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Monsters | |
Normal Monsters
Mimic / Gray Town Rat / Bat / Black Spider / Red Spider / Kobold / Kobold Archer / Poison Kobold / Pocket Mouse / Giant Skeleton | |
Trapped Chest | |
Floor 1 Gray Town Rat x2 → Gray Town Rat x6 → Kobold x6 Black Spider x3 → Black Spider x6 → Kobold x4 + Kobold Archer x3 Pocket Mouse x2 Gray Town Rat x8 Gray Town Rat x2 → Gray Town Rat x6 → Poison Kobold x4 + Kobold Archer x3 Red Spider x3 → Bat x6 → Giant Skeleton x3 Floor 1 - Boss Room Hellhound x3 | |
Orb Rooms | |
Kobold x5 Kobold Archer x4 | |
Mimic Pits | |
Mimic x7 Kobold x5 + Mimic x3 | |
Pre-Spawned Monsters | |
Kobold x4 + Kobold Archer x3 Poison Kobold x4 + Kobold Archer x3 Gray Town Rat x6 |
Boss Chest
- Donkey Hunter's Wind Cooking Knife
- Donkey Hunter's Cooking Knife
- Swan Summoner's Wind Cooking Knife
- Swan Summoner's Topaz Cooking Knife
- Sturdy Topaz Cooking Knife
- Sturdy Understanding Cooking Knife
- Wind Cooking Knife
- Swan Summoner's Cooking Knife
- Topaz Cooking Knife
- Understanding Cooking Knife
- Short Bow
- Cymbals
- Hand Chimes
- Roncadora
- Festival Ukelele