Template:UpgradeSequence: Difference between revisions
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{{UpgradeSequence/Row | {{UpgradeSequence/Row | ||
|Description=High Max | |Description=High Max | ||
|u1=Hilt Change | |u1=Hilt Change|u1Proficiency=50|u1Gold=1,000 | ||
|u1Proficiency=50 | |u2=Banana Sharpening|u2Proficiency=100|u2Gold=150,000 | ||
|u1Gold=1,000 | |u3=Salting|u3Proficiency=20|u3Gold=500 | ||
|u2=Banana Sharpening | |u4=Something something|u4Proficiency=5|u4Gold=5,000 | ||
|u2Proficiency=100 | |u5=Meow|u5Proficiency=50|u5Gold=100 | ||
|u2Gold=150,000 | |||
|u3=Salting | |||
|u3Proficiency=20 | |||
|u3Gold=500 | |||
|u4=Something something | |||
|u4Proficiency=5 | |||
|u4Gold=5,000 | |||
|u5=Meow | |||
|u5Proficiency=50 | |||
|u5Gold=100 | |||
|FinalStats=Attack 0~550 Critical 1%<br />Balance 1% Durability 55<br /> | |FinalStats=Attack 0~550 Critical 1%<br />Balance 1% Durability 55<br /> | ||
}} | }} | ||
Line 39: | Line 29: | ||
{{UpgradeSequence/Row | {{UpgradeSequence/Row | ||
|Description=High Max | |Description=High Max | ||
|u1=Hilt Change | |u1=Hilt Change|u1Proficiency=50|u1Gold=1,000 | ||
|u1Proficiency=50 | |u2=Banana Sharpening|u2Proficiency=100|u2Gold=150,000 | ||
|u1Gold=1,000 | |u3=Salting|u3Proficiency=20|u3Gold=500 | ||
|u2=Banana Sharpening | |u4=Something something|u4Proficiency=5|u4Gold=5,000 | ||
|u2Proficiency=100 | |u5=Meow|u5Proficiency=50|u5Gold=100 | ||
|u2Gold=150,000 | |||
|u3=Salting | |||
|u3Proficiency=20 | |||
|u3Gold=500 | |||
|u4=Something something | |||
|u4Proficiency=5 | |||
|u4Gold=5,000 | |||
|u5=Meow | |||
|u5Proficiency=50 | |||
|u5Gold=100 | |||
|FinalStats=<span style="color: blue">Chaincasting +25</span><br /><span style="color: red">Mana Consumption +50000%</span> | |FinalStats=<span style="color: blue">Chaincasting +25</span><br /><span style="color: red">Mana Consumption +50000%</span> | ||
}} | }} | ||
Line 66: | Line 46: | ||
{{UpgradeSequence/Row | {{UpgradeSequence/Row | ||
|Description=High Max | |Description=High Max | ||
|u1=Hilt Change | |u1=Hilt Change|u1Proficiency=50|u1Gold=1,000 | ||
|u1Proficiency=50 | |u2=Banana Sharpening|u2Proficiency=100|u2Gold=150,000 | ||
|u1Gold=1,000 | |u3=Salting|u3Proficiency=20|u3Gold=500 | ||
|u2=Banana Sharpening | |u4=Something something|u4Proficiency=5|u4Gold=5,000 | ||
|u2Proficiency=100 | |u5=Meow|u5Proficiency=50|u5Gold=100 | ||
|u2Gold=150,000 | |||
|u3=Salting | |||
|u3Proficiency=20 | |||
|u3Gold=500 | |||
|u4=Something something | |||
|u4Proficiency=5 | |||
|u4Gold=5,000 | |||
|u5=Meow | |||
|u5Proficiency=50 | |||
|u5Gold=100 | |||
|FinalStats=Attack 0~550 Critical 1%<br />Balance 1% Durability 55<br /> | |FinalStats=Attack 0~550 Critical 1%<br />Balance 1% Durability 55<br /> | ||
}} | }} | ||
Line 86: | Line 56: | ||
{{UpgradeSequence/Row | {{UpgradeSequence/Row | ||
|Description=High Max | |Description=High Max | ||
|u1=Hilt Change | |u1=Hilt Change|u1Proficiency=50|u1Gold=1,000 | ||
|u1Proficiency=50 | |u2=Banana Sharpening|u2Proficiency=100|u2Gold=150,000 | ||
|u1Gold=1,000 | |u3=Salting|u3Proficiency=20|u3Gold=500 | ||
|u2=Banana Sharpening | |u4=Something something|u4Proficiency=5|u4Gold=5,000 | ||
|u2Proficiency=100 | |u5=Meow|u5Proficiency=50|u5Gold=100 | ||
|u2Gold=150,000 | |||
|u3=Salting | |||
|u3Proficiency=20 | |||
|u3Gold=500 | |||
|u4=Something something | |||
|u4Proficiency=5 | |||
|u4Gold=5,000 | |||
|u5=Meow | |||
|u5Proficiency=50 | |||
|u5Gold=100 | |||
|FinalStats=<span style="color: blue">Chaincasting +25</span><br /><span style="color: red">Mana Consumption +50000%</span> | |FinalStats=<span style="color: blue">Chaincasting +25</span><br /><span style="color: red">Mana Consumption +50000%</span> | ||
}} | }} |
Revision as of 14:45, 7 April 2024
This template is for creating equipment upgrade sequences.
Usage:
{{UpgradeSequence | Rows = {{UpgradeSequence/Row |Description=High Max |u1=Hilt Change|u1Proficiency=50|u1Gold=1,000 |u2=Banana Sharpening|u2Proficiency=100|u2Gold=150,000 |u3=Salting|u3Proficiency=20|u3Gold=500 |u4=Something something|u4Proficiency=5|u4Gold=5,000 |u5=Meow|u5Proficiency=50|u5Gold=100 |FinalStats=Attack 0~550 Critical 1%<br />Balance 1% Durability 55<br /> }} {{UpgradeSequence/Row |Description=High Max |u1=Hilt Change|u1Proficiency=50|u1Gold=1,000 |u2=Banana Sharpening|u2Proficiency=100|u2Gold=150,000 |u3=Salting|u3Proficiency=20|u3Gold=500 |u4=Something something|u4Proficiency=5|u4Gold=5,000 |u5=Meow|u5Proficiency=50|u5Gold=100 |FinalStats=<span style="color: blue">Chaincasting +25</span><br /><span style="color: red">Mana Consumption +50000%</span> }} }}
Preview:
Description | Upgrade 1 Proficiency / Cost |
Upgrade 2 Proficiency / Cost |
Upgrade 3 Proficiency / Cost |
Upgrade 4 Proficiency / Cost |
Upgrade 5 Proficiency / Cost |
Final Stats |
---|---|---|---|---|---|---|
High Max | Hilt Change 50 / 1,000G
|
Banana Sharpening 100 / 150,000G
|
Salting 20 / 500G
|
Something something 5 / 5,000G
|
Meow 50 / 100G
|
Attack 0~550 Critical 1% Balance 1% Durability 55 |
High Max | Hilt Change 50 / 1,000G
|
Banana Sharpening 100 / 150,000G
|
Salting 20 / 500G
|
Something something 5 / 5,000G
|
Meow 50 / 100G
|
Chaincasting +25 Mana Consumption +50000% |