Mysterious Imp Forest: Difference between revisions

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m (Added templates and included spawn info. Removed duplicate info)
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{{DungeonInfoBox
|Image        = [[File:Mysterious Imp Forest Geata.png|200px]]


{| class="wikitable" style="width: 250px; margin: 0 auto; float: right; text-align:center" 
|DropItem    = N/A
|+ [[File:Mysterious Imp Forest Geata.png|thumb|300px|right|The Mysterious Imp Forest entrance.]]
 
|-
|FloorNumber  = 2
! scope="row" | Recommended Critical %
|VisibleFloors= 0
|colspan="10"| {{#if:{{{Recommended Critical %|}}}|'''{{{Recommended Critical %|}}}'''|''#%''}}
|TreasureRooms= No
|}
|HallwayChests= No
|PartyCount  = 1 ~ 8
 
|Fountains    = No
|Tiro        = No
 
|HerbAppear  = No
|BaseHerb    =
|BloodyHerb  =
|SunlightHerb =
|ManaHerb    =
|WhiteHerb    =
|GoldHerb    =
|AntidoteHerb =
|PoisonHerb  =
|MandrakeHerb =
 
|OreAppear    = No
|RegularOre  =
|GoldORE      =
|MythrilOre  =
|SpiritOre    =
 
|OtherGather  =
}}
[[File:ImpDunSpawn.png|thumb|300px|right|Possible discovery locations of the Imp Forest.]]
[[File:ImpDunSpawn.png|thumb|300px|right|Possible discovery locations of the Imp Forest.]]
==Description==
==Description==
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'''How to Enter:''' Enter the Geata that spawns upon discovery. Three [[mww:Imp|Imps]] will spawn alongside the Geata, but it is not required to defeat them to enter.<br />
'''How to Enter:''' Enter the Geata that spawns upon discovery. Three [[mww:Imp|Imps]] will spawn alongside the Geata, but it is not required to defeat them to enter.<br />
'''Number of Floors:''' 2<br />
'''Visible Floors:''' ?
===Monsters===
*'''Regular Spawns'''
**'''[[Ancient Tree Spirit]]'''
**'''[[Deep Forest Lynx (Blue)]]'''
**'''[[Deep Forest Lynx (Red)]]'''
**'''[[Deep Forest Lynx (White)]]'''
**'''[[Forest Guardian Spirit]]'''
**'''[[Slime #Forest Slime|Forest Slime]]'''
**'''[[mww:Imp|Imp]]'''
**'''[[mww:Skeleton Imp|Skeleton Imp]]'''
**'''[[mww:Snow Imp|Snow Imp]]'''
*'''<span style="color:green">Miniboss</span> (Floor 2)'''
**'''[[Forest Guard Captain]]'''
::'''Summons: [[Forest Guardian Spirit]]''' x4
*'''<span style="color:red;">Boss</span>
**'''[[Burning Greedy Imp]]'''
**'''[[Freezing Greedy Imp]]'''
**'''[[Shocking Greedy Imp]]'''
**'''[[mww:Imp|Imp]]''' x19
***Note: A minimum of three imps will remain alive, and continuously be resummoned on kill until the Greedy Imps are defeated.
===Spawn Patterns===


{| class="mw-collapsible mw-collapsed wikitable"
<!-- → -->
! colspan="1" | Monster Spawn Patterns List &nbsp;
Spawn patterns in this dungeon will spawn each spawn group one after the other (even without defeat), so be aware of this. Floor two tends to have more rooms with invisible, cycling spawns though similar to other Iria dungeons.
|-
<br>
| <u>'''Chest'''</u>
{{MonsterSpawnsInfo
* ???
| Normal Monsters = [[Imp#Imp (Strong)|Imp]] / [[Imp#Skeleton Imp (Natual Shield)|Skeleton Imp]] / [[Forest Guardian Spirit]] / [[Imp#Snow Imp (Natural Shield)|Snow Imp]] / [[Ancient Tree Spirit]] / [[Deep Forest Lynx (Blue)]] / [[Deep Forest Lynx (White)]] / [[Deep Forest Lynx (Red)]] / [[Forest Slime]] / [[Forest Guardian Captain]]
|-
| Boss Room Monsters = [[Burning Greedy Imp]] / [[Freezing Greedy Imp]] / [[Shocking Greedy Imp]] / [[Imp#Imp (Strong)|Imp]]
|<u>'''Switch'''</u>
| Trapped Chest Spawns =
* ???
{{MonsterSpawnsInfo/Floor|Floor Number= 1}}
|-
{{MonsterSpawnsInfo/Row|Monster Spawns= Imp x3 → Forest Guardian Spirit x2 → '''Imp x3'''}}
|<u>'''Pre-deployed Rooms'''</u>
{{MonsterSpawnsInfo/Row|Monster Spawns= Ancient Tree Spirit x3 → Forest Guardian Spirit x4 → '''Imp x3'''}}
* ???
{{MonsterSpawnsInfo/Row|Monster Spawns= Imp x3 → Skeleton Imp x2 → '''Snow Imp x3'''}}
|}
{{MonsterSpawnsInfo/Row|Monster Spawns= '''Forest Guardian Spirit x5'''}}
{{MonsterSpawnsInfo/Row|Monster Spawns= '''Deep Forest Lynx (Blue) x3'''}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Imp x3 → Skeleton Imp x2 → '''Forest Guardian Spirit x3 + Deep Forest Lynx (White) x3'''}}
{{MonsterSpawnsInfo/Floor|Floor Number= 1 - Antidote Herb Guards}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Forest Slime x4}}
{{MonsterSpawnsInfo/Floor|Floor Number= 2}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Forest Guardian Captain (Summons Ancient Tree Spirit x4) → Imp x5 → '''Forest Slime x5'''}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Imp x3 / Skeleton Imp x2 / '''Snow Imp x2'''}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Deep Forest Lynx (Blue) x2 + Deep Forest Lynx (Red) x2 / Deep Forest Lynx (White) / Forest Guardian Spirit x2 / Imp x3 / Ancient Tree Spirit x1}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Deep Forest Lynx (Blue) x3 / Deep Forest Lynx (Red) x3 / Imp x4 / Skeleton Imp x2}}
{{MonsterSpawnsInfo/Floor|Floor Number= 2 - Antidote Herb Guards}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Ancient Tree Spirit x3}}
{{MonsterSpawnsInfo/Floor|Floor Number= 2 - Boss Room}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Burning Greedy Imp / Freezing Greedy Imp / Shocking Greedy Imp / Imp x19<br><small>Note: A minimum of three imps will remain alive, and continuously be resummoned on kill until the Greedy Imps are defeated.</small>}}
| Orb Room Spawns =
<!--- Paste Monster Spawn lines here --->
{{MonsterSpawnsInfo/Row|Monster Spawns= }}
{{MonsterSpawnsInfo/Row|Monster Spawns= Forest Guardian Spirit x3}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Imp x3}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Ancient Tree Spirit x1 + Forest Slime x2 + Imp x2}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Ancient Tree Spirit x1 + Forest Guardian Spirit x2 + Imp x2}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Ancient Tree Spirit x1 + Deep Forest Lynx (White) x2 + Forest Guardian Spirit x1}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Ancient Tree Spirit x1 + Forest Guardian Spirit x1}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Ancient Tree Spirit x3}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Deep Forest Lynx (Red) x2 + Deep Forest Lynx (Blue) x2}}
| Mimic Pit Spawns =
<!--- Paste Monster Spawn lines here --->
| Pre-Spawned Monsters =
<!--- Paste Monster Spawn lines here --->
{{MonsterSpawnsInfo/Row|Monster Spawns= Ancient Tree Spirit x3}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Ancient Tree Spirit x4}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Deep Forest Lunx (White) x4}}
{{MonsterSpawnsInfo/Row|Monster Spawns= Imp x3}}
}}


===Boss Chest===
===Boss Chest===
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{{RewardsListSectionStart|Miscellaneous}}
{{RewardsListSectionStart|Miscellaneous}}
{{RewardItem|Gold|mww=true}} <small>~ 5,015g</small>
{{RewardItem|Elven Magic Powder|mww=true}}
{{RewardItem|Elven Magic Powder|mww=true}}
{{RewardItem|Exploration Mastery: How to find things}}
{{RewardItem|Exploration Mastery: How to find things}}
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{{RewardItem|Luna Fairy Box|mww=true}}
{{RewardItem|Luna Fairy Box|mww=true}}
{{RewardItem|Mushroom Chair (Type A)|mww=true}}
{{RewardItem|Mushroom Chair (Type A)|mww=true}}
{{RewardItem|Stamina 100 Potion|mww=true}}
{{RewardItem|Stamina 100 Potion|mww=true}} <small>x4</small>
{{RewardsListSectionEnd}}
{{RewardsListSectionEnd}}



Revision as of 04:18, 26 January 2025

Dungeon Information
Drop Item N/A
Floor Number 2
Visible Floors 0
Treasure Rooms No
Hallway Chests No
Party Count 1 ~ 8
Fountains No
Tiro No
Herb Patches No
Ore Veins No


Possible discovery locations of the Imp Forest.

Description

Mysterious Imp Forest is a hidden ruins dungeon that can be found by using L-Rod Exploration at one of the giant landmarks located throughout Rano. The dungeon's location moves between each of the landmarks randomly 10 minutes in real time after it is found.

General Information

How to Enter: Enter the Geata that spawns upon discovery. Three Imps will spawn alongside the Geata, but it is not required to defeat them to enter.

Spawn patterns in this dungeon will spawn each spawn group one after the other (even without defeat), so be aware of this. Floor two tends to have more rooms with invisible, cycling spawns though similar to other Iria dungeons.
The spawns can either be either all 3 waves, or the last wave. Last waves are bolded.

Spawns
Monsters

Normal Monsters Imp / Skeleton Imp / Forest Guardian Spirit / Snow Imp / Ancient Tree Spirit / Deep Forest Lynx (Blue) / Deep Forest Lynx (White) / Deep Forest Lynx (Red) / Forest Slime / Forest Guardian Captain
Boss Room Monsters Burning Greedy Imp / Freezing Greedy Imp / Shocking Greedy Imp / Imp

Trapped Chest

Floor 1

Imp x3 → Forest Guardian Spirit x2 → Imp x3

Ancient Tree Spirit x3 → Forest Guardian Spirit x4 → Imp x3

Imp x3 → Skeleton Imp x2 → Snow Imp x3

Forest Guardian Spirit x5

Deep Forest Lynx (Blue) x3

Imp x3 → Skeleton Imp x2 → Forest Guardian Spirit x3 + Deep Forest Lynx (White) x3

Floor 1 - Antidote Herb Guards

Forest Slime x4

Floor 2

Forest Guardian Captain (Summons Ancient Tree Spirit x4) → Imp x5 → Forest Slime x5

Imp x3 / Skeleton Imp x2 / Snow Imp x2

Deep Forest Lynx (Blue) x2 + Deep Forest Lynx (Red) x2 / Deep Forest Lynx (White) / Forest Guardian Spirit x2 / Imp x3 / Ancient Tree Spirit x1

Deep Forest Lynx (Blue) x3 / Deep Forest Lynx (Red) x3 / Imp x4 / Skeleton Imp x2

Floor 2 - Antidote Herb Guards

Ancient Tree Spirit x3

Floor 2 - Boss Room

Burning Greedy Imp / Freezing Greedy Imp / Shocking Greedy Imp / Imp x19
Note: A minimum of three imps will remain alive, and continuously be resummoned on kill until the Greedy Imps are defeated.

Orb Rooms

Forest Guardian Spirit x3

Imp x3

Ancient Tree Spirit x1 + Forest Slime x2 + Imp x2

Ancient Tree Spirit x1 + Forest Guardian Spirit x2 + Imp x2

Ancient Tree Spirit x1 + Deep Forest Lynx (White) x2 + Forest Guardian Spirit x1

Ancient Tree Spirit x1 + Forest Guardian Spirit x1

Ancient Tree Spirit x3

Deep Forest Lynx (Red) x2 + Deep Forest Lynx (Blue) x2

Mimic Pits
Pre-Spawned Monsters

Ancient Tree Spirit x3

Ancient Tree Spirit x4

Deep Forest Lunx (White) x4

Imp x3


Boss Chest


Music Tracks

  • TRY OUT (Floor 1)
  • BREAK THROUGH! (Floor 2)
  • Enemy Appears (Enemy Ambush)
  • Battle Theme (Default Battle Theme)
  • Sticker of PuyoPuyo (Slime Battle Theme)
  • Mid-Boss Battle (Vs. Miniboss)
  • Battle Won (Room Clear)
  • 2 Player vs. (Boss)
  • Farewell to Kindergarten! (Dungeon Clear)