Spirit Broad Stick

From Auranogi
Revision as of 03:29, 28 January 2023 by Garmik (talk | contribs)
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LVL STR (Damage) INT (Balance) DEX (Injury) WILL (Durability) LUCK (Critical)
1 5-60 18 5-10 20 15
2 5-60 18 5-10 20 15
3 5-60 18 5-10 20 15
4 5-60 18 5-10 20 15
5 5-61 18 5-10 20 15
6 5-62 18 5-10 20 15
7 5-63 18 5-10 20 15
8 5-64 18 5-10 20 15
9 5-65 18 5-10 20 15
10 6-66 19 5-10 20 15
11 6-68 19 5-10 20 15
12 6-70 19 5-10 20 15
13 7-72 19 5-10 20 15
14 8-74 19 5-10 20 15
15 9-77 20 5-10 21 15
16 9-80 20 5-10 21 15
17 10-83 20 5-10 21 15
18 11-86 21 5-10 21 15
19 12-90 22 5-10 22 15
20 13-94 23 6-11 23 16
21 14-99 23 6-11 23 16
22 15-104 23 6-11 23 16
23 16-109 23 6-11 23 16
24 17-114 24 6-11 23 16
25 18-119 25 6-11 23 16
26 18-120 26 6-11 (Min+1) 24 (Max+2) 16 (Max+2)
27 18-121 27 6-11 (Min+2) 25 (Max+4) 16 (Max+4)
28 18-122 28 6-12 (Min+3) 26 (Max+6) 16 (Max+6)
29 19-123 29 6-13 (Min+4) 27 (Max+8) 17 (Max+8)
30 20-125 30 7-14 (Min+5) 28 (Max+10) 18 (Max+10)
31 20-128 30 7-14 (Min+5) 28 (Max+10) 18 (Max+10)
32 20-131 30 7-14 (Min+5) 28 (Max+10) 18 (Max+10)
33 21-134 30 7-14 (Min+5) 28 (Max+10) 18 (Max+10)
34 22-137 30 7-14 (Min+5) 28 (Max+10) 18 (Max+10)
35 23-140 30 7-14 (Min+5) 28 (Max+10) 18 (Max+10)
36 24-143 31 7-14 (Min+5) 28 (Max+10) 18 (Max+10)
37 25-147 32 7-14 (Min+5) 28 (Max+10) 18 (Max+10)
38 26-151 33 7-14 (Min+5) 29 (Max+10) 18 (Max+10)
39 27-155 34 7-14 (Min+5) 30 (Max+10) 18 (Max+10)
40 28-159 35 8-15 (Min+5) 31 (Max+10) 19 (Max+10)
41 28-161 36 8-15 (Min+6) 31 (Max+11) 19 (Max+11)
42 28-163 37 8-15 (Min+7) 31 (Max+12) 19 (Max+12)
43 28-165 38 9-16 (Min+7) 31 (Max+12) 19 (Max+12)
44 28-166 38 (Min+1) 9-16 (Min+7) 32 (Max+13) 19 (Max+12)
45 29-167 39 (Min+2) 9-16 (Min+7) 32 (Max+13) 19 (Max+13)
46 29-170 39 (Min+2) 9-16 (Min+7) 34 (Max+13) 19 (Max+14)
47 29-173 39 (Min+2) 9-16 (Min+8) 35 (Max+13) 19 (Max+15)
48 29-176 40 (Min+2) 9-16 (Min+9) 35 (Max+14) 19 (Max+16)
49 29-180 41 (Min+2) 9-16 (Min+10) 35 (Max+15) 19 (Max+16)
50 29-184 41 (Min+2) 9-16 (Min+11) 35 (Max+16) 20 (Max+18)
All 50 42-218
  • (Min+X) means +X to Minimum attack damage in total up to this point for the given stat.
  • (Max+Y) means +Y to Maximum attack damage in total up to this point for the given stat.