d a m a g e = ( b a s e D a m a g e + g u a r d C y l i n d e r M a s t e r y B o n u s + c u r r e n t M p ∗ 0.3 + w a t e r A l c h e m i c M o d + a l c h e m y M a s t e r T i t l e B o n u s ) ∗ s t a c k M u l t + a t t a c k M o d {\displaystyle damage=(baseDamage+guardCylinderMasteryBonus+currentMp*0.3+waterAlchemicMod+alchemyMasterTitleBonus)*stackMult+attackMod}
t o d o o t h e r b o n u s e s {\displaystyle todootherbonuses}
Where s t a c k M u l t {\displaystyle stackMult} is equal to 6.5 {\displaystyle 6.5} if at max stacks, otherwise it equals the current stack count.
And a t t a c k M o d {\displaystyle attackMod} is the title and enchant bonuses.