Template:ClothingItemInfoBox

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[edit]Template Documentation
Main Information

2 x 2
Defense 2
Protection 0
Magic Defense 0
Magic Protection 0
Clothing Shop Repair
90% = ??G
91% = ??G
92% = ??G
93% = ??G
94% = ??G
95% = ??G
96% = ??G
97% = ??G
98% = ??G
99% = ??G
100% = ??G
Durability 12
Upgrade 3/0
NPC Value 0 G
Worn On Body
Enchant Type / Outfit /
Other Information
Limitations
Human M F
Elf M F
Giant M F
Obtained From
Sold By


Description

This is a template used for creating clothing/armor info pages.

How To Use

Input the details of the item from durability, protection, etc.

{{ClothingItemInfoBox
|Image                   =
|Slot Size               =
|Defense Amount          =
|Protection Amount       =
|Magic Defense Amount    =
|Magic Protection Amount =
|Type of Repair          =
|Repair Cost Info        =90% = ??G<br>91% = ??G<br>92% = ??G<br>93% = ??G<br>94% = ??G<br>95% = ??G<br>96% = ??G<br>97% = ??G<br>98% = ??G<br>99% = ??G<br>100% = ??G<br>
|Durability Amount       =
|Upgrade Amount          =
|NPC Value Amount        =
|Worn Where?             =
|Enchant Type Info       =
|Other Info              =
<!--Item Race/Gender Limitations: True/False-->
|Human Limit M           =
|Human Limit F           =
|Elf Limit M             =
|Elf Limit F             =
|Giant Limit M           =
|Giant Limit F           =
|Obtained From Info      =
|Sold By Info            =
}}

Parameters

Parameter Usage Example
Image Displays the sprite image of the item. To add the image of the sprite, upload the image to the wiki and input its name and file type into brackets like this:
[[File:Image_Name.png]]
[[File:Premium Winter Newbie Wear_Screenshot.png]]
Slot Size Used to show how much space the item occupies in an inventory. 2 x 2
Defense Amount Used to show how much defense the item has. Numerical input. 2
Protection Amount Used to show how much protection the item has. Numerical input. 0
Magic Defense Amount Used to show how much magic defense the item has. Numerical input. 0
Magic Protection Amount Used to show how much magic protection the item has. Numerical input. 0
Type of Repair Details what type of repair the item needs (where the player can expect to go for repairs.) Make sure to write the link connecting to Mabinogi World Wiki by writing:
[[mww:Repairs #(type of repair) Repairs|(Name of type of repair)]]
[[mww:Repairs #Tailor Repairs|Clothing Shop Repair]]

Will appear like this:
Clothing Shop Repair
Repair Cost Info Used to showcase how much it costs to repair at specific percentages.
90% = ??G<br>91% = ??G<br>92% = ??G<br>93% = ??G<br>94% = ??G<br>95% = ??G<br>96% = ??G<br>97% = ??G<br>98% = ??G<br>99% = ??G<br>100% = ??G<br>

Will show up like this:
90% = ??G
91% = ??G
92% = ??G
93% = ??G
94% = ??G
95% = ??G
96% = ??G
97% = ??G
98% = ??G
99% = ??G
100% = ??G
Durability Amount Used to show how much durability the item has. Numerical input. 12
Upgrade Amount Used to show how much the item can be upgraded over how much it has been upgraded currently. For example, if the item can be upgraded 5 times, you would write it as 5/0. 5/0
NPC Value Amount Used to show how much the item is worth when sold to an NPC. 3,000 G
Worn Where? Used to indicate where the item is worn, location-wise. Body, feet, hands, etc.
Enchant Type Info Used to indicate what the item type is for applying specific enchants. Outfit, light armor, heavy armor, gloves, helmet, etc.
Other Info Used to detail any other info that pertains to the item, such as stat bonuses it gives within the set or details on how the item is retrieved if the method of acquiring the item needs explanation. Magnum Shot Enhancement 3
Support Shot Enhancement 1
Human Limit M/F
Elf Limit M/F
Giant Limit M/F
Used to indicate the item's limitations on who can wear it. In each limitation, you write either True or False to indicate if a Male(M) or Female(F) can wear the item. Human Limit M = True
Obtained From Info Details where the item can be obtained outside of NPC shops. Writing this:
* White Spider
** Alby Dungeon

Will appear like this:

  • White Spider
    • Alby Dungeon
Sold By Info Details where the item can be obtained via a shop. Just detail the item's cost, followed by the NPC that it is obtained from. Writing this:
* 1,000 G
** Malcolm

Will appear like this:

  • 1,000 G
    • Malcolm